Caustic Graphics rallies developers to its 3-D graphics technology
Caustic Graphics rallies developers to its 3-D graphics technology
Caustic Graphics has a big mountain to climb as it prepares to launch a hardware platform that will bring the highest quality graphics and animation to a community of artists and designers.
Part of its task is to rally software developers to its side. It is doing that today by announcing that it has signed up a number of software companies to adapt their software to the CausticRT development platform.
Caustic’s specialty is ray tracing, a field of graphics that delivers extremely realistic animations. The company has designed a ray tracing graphics chip that will sit alongside traditional microprocessors and graphics chips in high-power personal computers. San Francisco-based Caustic will launch the chips in 2010. But to get people to use them, it needs the developers.
At the Siggraph graphics show in New Orleans today, it is announcing support from LightWork Design, Robert McNeel & Associates, Realtime Technology AG (RTT AG), Right Hemisphere and Splutterfish. Autodesk will actually demo software on Caustic’s platform in its booth as part of a jaw-dropping architectural design demo.
In addition, Caustic is proposing its ray tracing solution as an industry standard. It is hoping for support from Intel and Advanced Micro Devices, but it may face a competing standard from graphics chip maker Nvidia.

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Caustic Graphics rallies developers to its 3-D graphics technology