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Why I Turned In My iPhone and Went Android

July 11th, 2010 No comments

For such a long-time Apple believer and Mac/iPhone customer, the idea of turning my back on Steve Jobs and crew, stopping my app store and media buying preferences almost entirely and choosing a divergent path is not one taken lightly. In the two months following Google I/O, I’ve talked about my looking at Android and how I think the mobile operating system is a real challenger to the iPhone’s place on the pedestal in the world of smartphones, but I didn’t make a lot of noise about my taking the final step and switching to Android. It turns out that on the very day the iPhone 4 hit Apple Stores and AT&T Stores around the country, I was trading mine in and converting the family (including my wife) to Google’s OS. Given many of the comments I have seen around the Web comparing the two platforms, I thought I would explain my choice – especially as news articles are hitting seemingly every day that back up my hypotheses.

For me, more than the over-used phrase of “open”, the promise of true multitasking, and the platform’s integration with Google Apps, was one word – “Choice”. Choice of handsets. Choice of carriers. Choice of manufacturers. Second behind the word choice has to be “Momentum”. I can see that Android has momentum in terms of improved quality, in terms of the number of devices sold and users, and yes, applications, which are growing in quantity, soon to be followed by quality. I really do believe that if Android does not already have a market share lead over Apple yet in this discussion, they soon will. It is inevitable. The growth in the number of handsets, carriers and users will drive more developers to the platform, and the holdouts who are not there will eventually make the move. And yes, third is “Cloud” – the idea that I don’t need to be tied to my desktop computer to manage data on the phone, but instead, the phone is built to tap into data stored on the Web. Fourth is “Capability”. The Android platform, as the Droid commercials offer, simply does more. The power of the mobile hotspot cannot be understated, and the iPhone is a zero there.

Unfortunately, I am pretty sure I hadn’t previously made that decision process clear. Most, thanks to my derogatory comments against AT&T (rightly deserved, I may add), thought I switched from my AT&T-fed iPhone to my Sprint contract on the HTC EVO and new HTC Hero because of the many frequent issues with the carrier. This is not true. Yes, AT&T has been dramatically underdelivering in terms of quality and functionality, but this did not drive me away from Apple as much as the lack of choice did. Not even the announcement of an imminent offering of a Verizon iPhone could have kept me on Apple.

I have been publicly and openly thinking about moving off iPhone for more than six months. At the time of the December post, none of us knew what the iPhone 4 would look like. We didn’t know if Apple would open up to new carriers. We didn’t know what the Nexus One would offer. We didn’t know about the HTC EVO or the HTC Hero or the HTC Aria or the Droid Incredible. But the writing was on the wall that change was afoot, and we would have to be in wait and see mode. I waited, and what I saw told me that the speed at which Android has improved and the speed at which new models are developed and released is far outpacing Apple. In my personal experience of using the HTC EVO after receiving a free unit from Google I/O, the gaps in the platform were very few, and were more than outweighed by the device’s capabilities. I kept running into ways to use my EVO where my previous generation iPhone could not keep up, and even my handling of the new iPhone 4 was not enough to make me feel I had chosen wrong.

This isn’t to say that it’s impossible the iPhone 4 is the best mobile phone in the world. Maybe it is. Apple’s sense of design and integration is impeccable. They do fantastic work and I do not think they have an equal in hardware. I would never say the HTC EVO is a better hardware device than the iPhone 4, so that discussion is moot. But it is a fantastically capable, flexible device, and I had the choice – yes that word again – to get my wife a different model with a different physical appearance and a different set of capabilities, in the Hero. With Apple, my choice (if you can call it that) is to buy this year’s model or last year’s model, and black versus white (assuming white ever ships).

I also will never tell you that Android is perfect – in software or in hardware. I have seen bugs on the EVO that have impacted button sensitivity, which at times are baffling and directly impact my ability to use the device for minutes at a time. There are background app crashes, and yes, you do have to be smart about how you use apps to avoid draining the battery faster than would be optimal. But I don’t feel that any of these bugs are permanent, nor are they reason to switch back and call it a public loss. It’s certainly not as if I have been blind to iPhones traded in or sent back to the Genius Bar on the other side of the aisle. In my view, I feel that Android is today equally capable to Apple in almost all ways, is more capable in several ways, and is less capable or polished in others.

When I first discussed my thoughts on Android, I made comments saying that if I were a software developer looking to deploy a mobile app, I would look to code for Android first and iPhone and iPad second, to gain highly visible mindshare in a fast growing marketplace. In a piece in the San Jose Mercury News last week, that theory was validated by developers who said the once small pond was turning into an ocean. The article said “early bets on Android and Google are paying off.”

On Thursday, news from ComScore said Android gained market share while Apple, BlackBerry and pretty much everybody else lost share. On Saturday, Barron’s also reported on the growth, saying Android “could eat Apple’s lunch.” This momentum is real on the market share side, no doubt driven by a swath of partners pushing Android-capable devices, while Apple, a personal favorite mind you, is practically going it alone.

Earlier on Saturday, news broke that HTC was not going to “jump into the tablet market” any time soon, as the company looked for a compelling form factor and use case. We’ve seen how Apple launched the iPad and has done tremendously well by it, but the great thing about the Android ecosystem is that HTC’s saying no is not a deathknell for the platform or its customers (including me). If HTC won’t make it, then somebody else will. As we saw with the iPad, rumors of tablets stirred for years until Apple finally launched one. That’s what can happen when only one manufacturer has access to a system. Seeing HTC is not doing a tablet now caused me to shrug, not to writhe in pain. But if they had an exclusive agreement with Google, that would be another story altogether.

The momentum is clear and the option of multiple choices is clear. If I like Android and hate my new carrier, Sprint, I can switch to Verizon and get the Incredible. If I have an aneurysm and love AT&T, I can get the Aria. If I want a small screen, I can do that. If I want a physical keyboard, I can find a device that does that. But for iPhone, I simply would have to take whatever Apple offers and believe that their choices are right for me. I’ve chosen Apple many times and will again in the future, but I don’t think I should buy into a system that restricts my choices when another one is out there that enables my choices.

I switched to Android because I am extending my move away from the desktop and more to the cloud. iTunes does not deserve to be the core of my device any more, as it is simply a utility to rent films and get new apps for the iPad. I do believe the Web to be my future hub, and Google is preparing for that world, while Apple is not. Their devices do great work to get to the Web easily, but once there, I have almost always been pointed to other providers, so now, with Android, for the most part, I can just go to the source.

A bet on iPhone 4 today may be a vote for the best phone of today. But a bet on Android is a bet on the future. I am betting on an ecosystem and an application environment that encourages best of breed developers to move their product to a growing population of smartphones, and I expect to reap the benefits. I have the utmost respect for Steve Jobs, Apple and all the work Cupertino has done to make my family’s lives better, but I think the baton has been passed. I won’t be hanging around hoping they will get reinvigorated, to win on their own against a flotilla of partners on the opposing side. Our family is on the side that is going to win the next five years of mobile.

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Larry Page: Jobs is rewriting history

July 10th, 2010 No comments

According to the Google founder, Steve Jobs’

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Dell Mini 5 prototype impressions

February 20th, 2010 No comments

Dell Mini 5 prototype impressions — Engadget


Dell’s puzzled the world for quite some time with its outlandish Mini 5 — at first glance it’s just another Android-based MID, but a quick fiddle with it reveals the full-fledged 3G phone inside. So will it fit in a pocket? Can we carry it around like a normal phone? Is this the future form factor that will bring the ultimate balance between portability and practicality? With such heavy dose of curiosity, we eventually traveled all the way to Shenzhen literally just to grab this prototype. Now, before you read on, do bear in mind that some of its features — especially the OS — may not make it to the final design when it comes out later this year, nor do we know what stage this prototype was at. We good? OK.

Let’s start with the basics: the main specs on our unit include Android 1.6 (which will definitely be obsolete for the final product), five-inch 800 x 480 capacitive touchscreen, Snapdragon QSD8250 chipset (with CPU clocked at 1GHz), Bluetooth, WiFi, GPS and WCDMA radio. Sadly, we have no info on whether the Mini 5 will have other cellular radio options, but it wouldn’t hurt to send Dell a petition regarding this matter. For those who want the dimensions and weight in numbers, it’s about 152mm x 78mm x 10mm at 8 ounces (including the battery, which lasts for almost a day for normal usage on 3G). Memory-wise there’s 405MB RAM and 1.63GB of internal storage — a slight let-down for the latter, so let’s hope the retail unit will be given a more generous dose of silicon. You can add a microSD card next to the battery on the back, but it appears that the mysterious second card slot we saw in the earlier teardown only gave us false hope — we couldn’t find a way to get to it without prying open the housing. Connection to your computer relies on a proprietary port — similar but slightly larger than the iPod’s — to USB cable, which may suggest that we will see some more peripherals made for the Mini 5 and its future siblings.

Software, buttons and keyboard

We won’t bore you with a full list of preinstalled Android apps on our Mini 5, but there are indeed a few that are worth mentioning: the usual bundle including Google Mail, YouTube, Amazon MP3, WebKit browser (with pinch-to-zoom but no Flash support), Google Maps (no pinch-to-zoom, boo!), K-9 Mail (which supports Exchange server) and Quickoffice (a file browser that can also view Word, Excel and PowerPoint documents). For multimedia there’s the standard Android music app, a Gallery app by ArcSoft (pinch-to-zoom supported), and a three-year trial of the forthcoming CyberLink Live for Android that gives you “instant access to your photos, music, and video stored on your home computers.” There’s no social networking integration (like MOTOBLUR and Sense) as such, but you can use the preloaded Meebo IM for chatting on AIM, Facebook, Google Talk, ICQ, Windows Live Messenger, Yahoo, etc. If you want to be discrete about your gigantic phone, you may find the Voice Control app by Nuance handy for voice-dialing — it can be triggered by holding down the button on the bundled handsfree earphones.

Many of the apps support both portrait and landscape modes, although landscape mode only works one way (with the dock connector pointing downwards), which may become a nuisance for those who like to lie on the bed while using their phones. The dialer app — as pictured above — is only available in portrait mode and does look like work in progress, plus we haven’t found a way to initiate or receive video calls, leaving the front-facing 640 x 480 camera pretty useless except for some casual self-portraits. Hopefully the final software build will have these fixed. As for normal phone calls we’ve found voice quality on both ends to be satisfactory.

Going back to the homescreen, we see that Dell’s done some skinning — the top bar houses a button for triggering the apps menu (unlike the traditional pull-up menu on most other Android devices), along with a homescreen switcher button and notifications button. The shortcut icons are contained in shaded grey squares. Only a couple of widgets got our attention: Power Control allows us to quickly change the screen brightness and turn on / off various wireless connections, while the cute TasKiller widgets let us kill apps one by one or all in one go. The widgets for Twitter, Facebook and RSS are useful, but like those on other Android phones, they still lack options for refresh rates. Any chance that we can have enhanced versions, Dell?


The only physical buttons on the Mini 5 all reside on the top edge (when held as pictured above). Starting from the left we have a 3.5mm headphone jack, followed by buttons for volume, power and camera (which has two stages: focus and then capture). On the right of screen there are three touch-sensitive buttons with haptic feedback: back, menu and home. Like other Android phones, the on-screen keyboard can be triggered by holding down the menu button, and as you can see above, the landscape version has a numpad that you may or may not like — frankly, the keyboard offset is pretty annoying since we need to stretch our right thumb across the numpad for handheld typing, plus the keys could’ve been bigger if the numpad wasn’t there. We think those two factors are to be blamed for our constant typos, so a numpad-less option would totally make our day. That said, when the phone’s placed on the desk, we typed better on the landscape keyboard using our index fingers. Similarly, the portrait keyboard performed better with our thumbs while we held the device.

Multimedia experience

Given the MID form factor and that gorgeous five-inch screen, we immediately loaded a few MP4 videos of various resolutions (1080p, 720p and 480p) to see what the Mini 5 could take. Annoyingly, our Mini 5’s default video player could only handle MP4V video codec, so we had to convert our test videos, including the MP4 files that were compiled by iMovie (which encodes in H.264). On the contrary, Carrypad’s heard from Dell at MWC that the final product will support “H.264 and other codecs.” Even then, the device failed to open our 1080p files, but that’s not the end of the world considering 720p is already plentiful for the 800 x 480 screen — we had a 7Mbps 720p video playing smoothly with just the odd stutter. On a similar matter, the preloaded YouTube app performed nicely for us, except for the lack of higher quality playback options to make full use of the large screen.

Moving on to audio: the Mini 5 has a mono speaker on the back that sounds loud and surprisingly clear, but naturally, the bundled earphones sound even better — we’d scale it to somewhere between the levels of the iPod buds and Apple’s in-ear headphones. Fans of stereo Bluetooth headphones will be pleased to know that our Mini 5 supports A2DP and AVRCP, which are particularly useful for devices of such size.


The main camera offers five-megapixel pictures of reasonable quality, along with decent 640 x 480 video capture but with slight rolling shutter effect (aka “jelly motion”). The accompanying camera app has a wealth of settings for both modes: scene, white balance, brightness, contrast, and resolution. Extra settings for photo mode include flash, self-timer, multi-shot, shutter sound, GPS location and flicker adjustment, whereas video mode has options for video format (MPEG-4 and H.263). Both support digital zoom of up to 4x. Once a picture is taken, you get a three-second preview along with options to edit, send, set as wallpaper / contact icon and delete. You get the same options by accessing the photos on the left-hand bar. In edit mode you can rotate, crop, adjust colors, draw, resize and add various goodies (effects, frames, text and clipart). Thankfully, there are undo and redo buttons, too.

Here are a couple of videos and some photos captured by the five-megapixel camera:

Dell Mini 5 prototype camera photo samples

Comfort


Understandably, most people are concerned about whether this 5-inch tablet would fit inside their pocket. We’re happy to tell you that it snuggled nicely in our jeans’ pockets, which is most likely to do with the device’s sensible thickness and our lack of tight pants. Apart from the slight exposure (as pictured below) and the occasional struggle when walking up stairs, we’ve had no other issues with pocketing our Mini 5. A more popular concern would be whether you’d look like a dork when holding the monstrous phone right next to your face. To be honest, it’s not too bad, except the user would most likely be more concious about the size, simply because you’d have to stretch your fingers a bit to accommodate the unusually large footprint and weight — you can see the size better demoed in the earlier walkthrough video. Just keep that to yourself and you’ll be fine — so far most blokes who’ve seen and touched our Mini 5 have said they want one, so this phone is already quite the masculine symbol. And yes, the phone makes a great tool for chatting up the ladies, too (although they’ve all said it’s too big and heavy after playing with it; perhaps the Mini 3 will strike their fancy?).

Wrap-up

Dell may not be the first to forage into the scene of oversized smartphones (see HTC Advantage and HTC Universal), but it looks like the combination of Android, Snapdragon, 3G affordability and resurrection of the tablet trend may give the Mini 5 a great potential. We found the five-inch form factor to be neither too big nor too small, perfect for browsing the web, watching videos (watch out, Archos 5!), car navigation and reading ebooks on the go. Even the battery life matches most current 3G phones, despite the larger screen and faster CPU. We haven’t seen one yet, but a dock for this phone would be a great addition as it’s just big enough to serve as a digital picture frame, if not a side monitor for your social networking apps or emails. Update: the dock exists!

So, would we get one? Absolutely. Would we buy one? Depends — Dell’s been pretty tight-lipped about pricing, and some of you have even expressed concerns about the possibility of this WCDMA phone heading to AT&T. As mentioned before, the firmware on the actual phone will definitely be different when it comes out at some point this year, so hopefully between now and then Dell can work in some social networking integration, a podcast subscriber, a prettier dialer app, a better keyboard and Google Maps with pinch to zoom. As for hardware, all we ask for is a better camera and larger internal storage. Cheers for now, Michael!

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Symbian Operating System, Now Open Source and Free

February 4th, 2010 No comments

Symbian Operating System, Now Open Source and Free | Gadget Lab | Wired.com

symbian

The source code for the ten-year old Symbian platform will be completely open source and available for free starting Thursday. The transition from proprietary code to open source is the largest in software history, claims the Symbian Foundation.

“The dominant operating system provider out there is Symbian,” says Lee Williams, executive director of the Symbian Foundation, “and now we are offering developers the ability to do so much more.”

Symbian, which powers most of Nokia’s phones, has been shipped in more than 330 million devices worldwide. But in the last few years, Symbian has seen more than its fair share of changes. In 2008, Nokia, one of Symbian’s largest customers, acquired a major share in the company. Nokia then created the Symbian Foundation to distribute the platform as an open source project, and began the process of opening up the source code that year.

Meanwhile, the operating system has seen new rivals crop up. Google’s Android, which is based on a Linux kernel, has become a favorite among handset makers such as Motorola and HTC. And it’s based on an open source foundation too.

Symbian’s move to open source has been completed four months ahead of schedule and it offers mobile developers new ways to innovate, says Williams. Any individual or organization can now take, use and modify the Symbian code for any device, from mobile phone to a tablet.

Similar as it may sound to Android’s promise, there are major differences, says Williams.

“About a third of the Android code base is open and nothing more,” says Williams. “And what is open is a collection of middleware. Everything else is closed or proprietary.”

Symbian is also ahead of Android in that it will publish its platform roadmap and planned features up to 2011, he says. And anyone can influence that roadmap or contribute to new features.

“Open source is also about open governance,” says Williams. “It’s about letting someone other than one control point guide the feature set and the asset base.”

But will that be enough for Symbian to steal away customers lured by a snazzier and younger rival?

The source code for the ten-year old Symbian platform will be completely open source and available for free starting Thursday. The transition from proprietary code to open source is the largest in software history, claims the Symbian Foundation.

“The dominant operating system provider out there is Symbian,” says Lee Williams, executive director of the Symbian Foundation, “and now we are offering developers the ability to do so much more.”

Symbian, which powers most of Nokia’s phones, has been shipped in more than 330 million devices worldwide. But in the last few years, Symbian has seen more than its fair share of changes. In 2008, Nokia, one of Symbian’s largest customers, acquired a major share in the company. Nokia then created the Symbian Foundation to distribute the platform as an open source project, and began the process of opening up the source code that year.

Meanwhile, the operating system has seen new rivals crop up. Google’s Android, which is based on a Linux kernel, has become a favorite among handset makers such as Motorola and HTC. And it’s based on an open source foundation too.

Symbian’s move to open source has been completed four months ahead of schedule and it offers mobile developers new ways to innovate, says Williams. Any individual or organization can now take, use and modify the Symbian code for any device, from mobile phone to a tablet.

Similar as it may sound to Android’s promise, there are major differences, says Williams.

“About a third of the Android code base is open and nothing more,” says Williams. “And what is open is a collection of middleware. Everything else is closed or proprietary.”

Symbian is also ahead of Android in that it will publish its platform roadmap and planned features up to 2011, he says. And anyone can influence that roadmap or contribute to new features.

“Open source is also about open governance,” says Williams. “It’s about letting someone other than one control point guide the feature set and the asset base.”

But will that be enough for Symbian to steal away customers lured by a snazzier and younger rival?

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Symbian Operating System, Now Open Source and Free

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Akibatteru #9

December 3rd, 2009 No comments

In this episode of Akibatteru we’re in Roppongi in central Tokyo for the Charapa cos-play party and event. We have performances from Team Jyunjo and atGumi, both from @homecafe, and Hiroko chats with idol Ami Tokito.

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Akibatteru #9

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Phys Ed: Why Exercise Makes You Less Anxious

November 21st, 2009 No comments
A neurons in the brain.
Joubert/Photo Researchers, Inc
A neuron in the brain.

Researchers at Princeton University recently made a remarkable discovery about the brains of rats that exercise. Some of their neurons respond differently to stress than the neurons of slothful rats. Scientists have known for some time that exercise stimulates the creation of new brain cells (neurons) but not how, precisely, these neurons might be functionally different from other brain cells.

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Motorola DROID review

November 1st, 2009 No comments


It’s hard to look at the DROID without looking at the company which brought the device to life. Motorola: for years the name has been synonymous with… well, disappointment. While the industry-stalwart made cellphones sexy with the RAZR, the days which followed have not been especially fruitful or compelling. Over the past year or so, we’ve seen Motorola beating its way back into the mainstream through a series of smart plays: first embracing Android as a platform, then shucking off the weight of Windows Mobile and finally bringing some desirable (and high profile) devices to market.

With the DROID, the company has perhaps created its most attractive and intriguing piece of technology yet. Forging an alliance with both Verizon and Google, Motorola has come up with a second compelling reason to count the phonemaker down, but certainly not out, while the other two giants have finally found a seemingly worthy device to position against the iPhone. So we must pose these questions: is this the phone which will catapult Android into the mainstream? Is it the device that will pull Motorola back from the brink? And — most importantly — is it the lynchpin Google and Verizon have needed to challenge the leader in mindshare in the smartphone market? After putting the device through its paces, we think we can give you the answers you seek — so read on to find out!

Hardware


The DROID is an odd and beautiful device. Looking at the hardware from a purely philosophical standpoint, the ID of the phone seems staunchly defiant. Instead of taking its cues (and lines) from current contenders in the smartphone space, the DROID is all hard edges and angular slopes. The construction is a mix of plastic and metal, and the phone has a solid, expensive heft to it. Couple that weight with soft touch materials and gold highlights, and the effect is somewhere halfway between a Vertu device and the European version of the Hero — and it’s a good mix.

The basic structure of the phone is made up of two main pieces, the large, glass display up top, and the slightly longer keyboard / mainboard lower half. Above, the 3.7-inch screen dominates, almost filling the space edge-to-edge, though there are four capacitive buttons at the bottom of the display: back, menu, home, and search (which might be tricky for folks coming from other Android devices, since they’ve thrown the order of the buttons in the blender). The top section slides smoothly upwards to reveal the aforementioned QWERTY keyboard, though unlike other models of this ilk, it doesn’t snap automatically into place; rather, it requires a bit of force to move up, then clicks firmly once settled. The keyboard is a wide (though mostly flush) affair, with minimal amount of spacing between the keys. To the right of the four row QWERTY is a 5-way rocker — a bizarre deviation from the CLIQ’s left-sided controls — and the bottom piece has a strip which juts out from the device with a small mic hole (closed or open). It’s almost like Motorola’s version of the HTC chin… though tempered somewhat. Atop the phone is a 3.5mm headphone jack and a power / sleep button; along the right edge is a volume rocker, and camera button on opposite ends; the left side houses a MicroUSB port; around back the 5 megapixel camera (and flash) are revealed, along with a thin, gold, crosshatch strip that hides the DROID’s speaker.


The thickness of the DROID is striking, coming in at just a hair (13.7mm vs 12.33mm) thicker than the iPhone 3GS. The body itself is actually narrower than the iPhone. While thinness is important (though typically not a deal breaker for us), the fact that the phone packs a larger, higher resolution screen and a physical keyboard in such a small frame is notable.

In all, Motorola has pulled off what seemed unimaginable for them just 12 months ago; they’ve made a device which is truly lustworthy, even next to the best efforts of Apple, HTC, and Palm.

Internals

Inside the DROID beats an Arm Cortex A8 CPU (a 600MHz, OMAP3430 chip downclocked to 550MHz), 256MB of RAM, and 512MB of ROM. If that CPU sounds familiar, it should — it’s similar to the chip inside the iPhone 3GS and Palm Pre. If you’re wondering about performance, you can breathe a sigh of relief… kind of. Yes, there is a noticeable bump in speed when switching applications on the phone, scrolling through lists, and generally getting any basic tasks done. We did notice, however, that paging through homescreens on the DROID actually seemed somewhat stuttery; odd, considering this phone is certainly better equipped than most Android devices to handle pixel pushing. Pulling down the window shade notification area also seemed less than optimal. We don’t know if this was due to the screen resolution being jacked up, or just a software quirk, but it was mildly disheartening — especially considering that the rest of the phone’s performance seemed extra snappy to us. As an aside, in a totally unscientific test of playing a 3D game (Mystique, in case you’re wondering) the rendering seemed considerably smoother on the DROID than with other, older Android-based phones we’ve used.

Throughout our tests, we were consistently impressed with the tightness and speed of navigation on the phone. The DROID makes Android feel modern the way the iPhone 3GS and Palm Pre are — like machines designed for a pace of life that’s increasingly more Twitter and less USPS.

Display


As we mentioned, the screen on the DROID is a 3.7-inch capacitive touchscreen — a full glass display with a WVGA resolution clocking in at a handsome 480 x 854. We found the responsiveness on the DROID to be on par (if not better) than most of its Android contemporaries; gestures and flicks registered with little to no lag. Whether that can be attributed to Moto’s screen technology, Android 2.0 improvements, or just the speedy CPU inside the DROID is anyone’s guess, but we certainly won’t knock the phone for it. Another perk to having that big screen is seeing webpages how they’re meant to be viewed (or at least closer), and browsing on the DROID is a solid experience. Those additional pixels definitely come in handy when you’re looking at something graphically intensive or wordy… such as Engadget.

As you have probably heard (or guessed), there’s no multitouch on this device. That’s clearly an issue with Android 2.0 and choices that Google is making about user interface — we’re fairly certain there’s nothing technically holding back the DROID from utilizing multitouch input, and we wouldn’t be surprised to see some tweaked ROMs hit the information superhighway with the functionality onboard. Regardless, the resolution, materials, and clarity of the DROID display make it an absolute pleasure to keep your eyes on. Motorola gets a +1 for the bump in resolution, and we can only hope everyone else follows suit.

Note: Android 2.0 does support multitouch events, but the functionality isn’t implemented here.

Keyboard


A physical keyboard can be a blessing or a curse, depending on just how well (or poorly) it performs. In the case of Android devices, QWERTYs have definitely been hit or miss. We think the closest case for comparison with the DROID’s version would be the G1; both have shallow, clicky keys, and both force your right hand into a bit of an awkward position. On the G1, it’s due to the placement of the “chin,” and with the DROID, it’s all down to the five-way rocker living next to the ‘board itself. We’re happy to report, however, that after a short adjustment period, typing on the DROID is a reasonable experience. It’s not as slick or comfortable as a nice, portrait-oriented Tour or (better yet) Bold layout, though it bests the CLIQ, and holds its own against other landscape contenders like the Moment.

Visually, the keyboard is an easier read (and more aesthetically pleasing) than those other QWERTY phones too, though sometimes the keys can feel a bit cramped. Additionally, we had major issues with the auto-dimming on the DROID. If we left the screen in auto brightness mode, the constant on / off dimming of the keyboard was intolerable; eventually we had to just switch the auto dim off altogether. We also had issues with the keyboard not lighting up at all in some instances, requiring us to close and open the pad again. Not a huge deal, but annoying when you’re trying to quickly tap out a message. Admittedly, we missed the CLIQ’s two-stage keyboard backlighting that only enabled the second light when ALT was pressed, but it’s a luxury we can do without.

As you would expect, Android 2.0 includes the onscreen keyboard as well, but there don’t seem to be many improvements in this area. As a backup keyboard for quick SMSs and the like, it works, though we eventually had to replace it with the Better Keyboard application — which we think is more usable and snappier. In comparison to the iPhone keyboard (really the high bar for virtual keys) Android continues to feel like a distant second. Still, you won’t go to it that much — the DROID’s physical keyboard is solid, but it’s going to take some getting used to for most people.

Camera


Google has made some pretty major changes to the camera application in Android 2.0 (including more control over white balance, focal length, flash settings, and effects), and Motorola has smartly outfitted the DROID with a 5 megapixel camera coupled with an LED flash. It sounds like a match made in heaven, right? Well, not quite.

No, no, no. Yes! Our attempts to photograph a watch in broad daylight.

While the camera certainly seems capable of taking great looking photos, getting everything to play nice isn’t as easy as it should be. First off, the camera is painfully slow to focus and snap pictures — and when it does, the results can be unpredictable. Strangely, the lens seems to be able to take pretty sharp macro photos (it’s even a setting in the camera app), but it struggled with getting adjusted to close subjects, even in broad daylight. Sometimes we got lucky and cranked out a decent pic, but the process was frustrating. Furthermore, the new settings Google has added to 2.0 are contained in a hard to get to and counterintuitive menu which sits to the left of your viewing area. Trying to make changes on the fly was a hassle. If this is the best the engineers at Google can do, they need to outsource this work.

Video, on the other hand, was somewhat of a pleasant surprise. The DROID is capable of shooting at a 720 x 480 resolution, and in our tests, produced watchable — if not totally shake-free — video. The phone definitely fares better in this department than with stills, and we could easily see using the DROID as a stand-in for a flip cam. You can check out a little of the action in the video below (with a surprise cameo from !!!’s Nic Offer).

Speaker / earpiece

The sound on the DROID is second to none — really. In fact, this is simply one of the best sounding devices we’ve ever used. Whether it’s audio through the loud (but undistorted) earpiece, or a speakerphone call — even music — the sound which Motorola’s device outputs is crystal clear. Now, obviously Verizon’s reception has something to do with our in-call sound, but it’s likely Moto put some thought into the aural aspect of the phone. There’s not really much to say except that we were more than pleased with the audio fidelity of the DROID, and we can only hope that future phone makers (ahem, Apple) look to this device as a high water mark in this department.

Software


Besides the introduction of the phone itself, obviously 2.0 is a major update for Android. Based on the launch and hype surrounding Moto’s device, we’d say it’s fair to assume that Google wanted as many eyes on the achievement as possible. They definitely got it with the DROID — but was it worth all the fuss?

The first thing you should know is that Android 2.0 isn’t drastically different than 1.5 or 1.6, save for a few notable features and tweaks that have significant impact. True to form, Google hasn’t gone for visual flair or wild embellishments for the sake of a few dropped jaws; most of these changes are about functionality and usability.

One of the first major changes Google has made is support for multiple Gmail or Exchange accounts, and a new universal inbox which allows you to get a look at your electronic correspondences in a single view. For BlackBerry users, this concept is old hat, but for most people with multiple accounts, it should feel like manna from heaven. We would have been slightly more stoked about the feature if it allowed you to look at both Gmail and POP / IMAP / Exchange accounts in one field. Instead, you can view your Gmail accounts separately (not in a single stream, but in one place), and your other accounts can be blended in the “Combined Inbox” view. Not exactly a perfect implementation for those of us with both Exchange and Google accounts, but certainly a solution light years beyond what previous versions of Android were offering. Another minor niggle: deleting an email now takes you to the next email in your inbox rather than bumping you back out to the list of emails, as it did in 1.5 and 1.6. We preferred the old functionality, though we imagine some will prefer the new as well.

We loved being able to keep a few of our accounts in the phone, but we ran into a weird and annoying issue when attempting to remove one of them. We were using the DROID with two Gmail accounts active, but when we tried to remove the second one we’d added (note: not the account we used for our contacts or calendars) the device informed us that we would need to factory reset the phone because that account was “required” for certain applications. Try as we might, we couldn’t find a way around the problem, and we eventually did reset the device. The behavior was strange to say the least, especially since it was a barely-used, secondary account — not a daily use address which tied into services.

As you may have heard, Facebook account integration is now built into 2.0, and there should be more of that coming, as Google has created “sync adapters” which allow third parties to plug into the contact and calendars of your phone. Mercifully, Google has figure out that you might not want your Facebook contacts in your address book, and gives you the option to turn off contact syncing (as it does with Exchange and Gmail accounts). You’re also given the option to sync contacts, but keep certain sets from displaying in your contacts list; this variation is best demonstrated with Facebook integration, because it merges duplicate names and pulls the accompanying images, but doesn’t clutter up your Gmail contacts with additional names. Beyond that, the pairing doesn’t go tremendously deep, even though we’re told Facebook had a hand in this version of the OS as well. Really, you get a widget for your homescreen which auto-updates, and that contact integration if you really want it. This is obviously just the tip of the iceberg for this kind of… er, synergy, and we expect to see lots of people taking advantage of the feature (hello, Twitter). Regardless, it’s a forward thinking move that will clearly obviate the need for some of the functionality built into BLUR, and makes the DROID (and other 2.0 phones) competitive against the Pre and Pixi when it comes to social networking integration.

Speaking of contacts, Google has made some big and thoughtful changes to how contacts are handled (and used) in Android 2.0, most notably adding a “Quick Contact” menu to your contact list. The quick contact function allows you to tap on someone’s name and get a context menu with jumps to the various ways you can reach out; if you’re friends with someone on Facebook, you’ll be given an option to message them there, along with SMS, phone, and email choices. It’s a brilliant little touch that makes quickly pinging someone a cinch. Android 2.0 also improves the SMS and MMS experience by giving you the option to search your messages, and also allowing you to set a limit on how many SMSs to store before beginning to delete old threads. It’s not groundbreaking stuff, but nice choices to have (finally).


You’ll notice some major changes within the browser, most notably the fact that when you load up pages now, you’re presented with a fully zoomed-out “overview” (much like the iPhone and Pre). If you’ve been griping about that weird, half-zoom that Android has relied on for so long (as we have), this is a breath of fresh air. Coupled with the DROID’s massive display, it makes navigating pages roughly a million times more pleasant. The updated browser also now supports double-taps to zoom (as does Google Maps) — making navigation a bit more natural — though we noticed some weird column display issues on our site and others. As we mentioned before, there’s still no multitouch, but this does stand in quite well for pinch zooming. While the overall browser speed still isn’t as snappy as the iPhone 3GS (or even the Pre), it’s a step up from previous efforts, and when you factor in little touches like auto-prediction on URL entry, it’s eminently usable.

As we said, most of the alterations are under the hood — not stuff that immediately jumps out at you, though there are some notable visual tweaks which bear mentioning. Google has added some new fades and cross-application animations into 2.0 which makes Android seem a bit more contemporary. Of course, older iterations of Android contained animations, but 2.0 seems far more polished to our eyes. Additionally, icons and elements have been updated across the board to give the OS a more modern look, sadly there is much of this UI and its applications that remain unchanged — and not for the better.

A few of the obvious spots include the music player, which is quite frankly a mess; not only is the navigation poorly thought out, but the application is just straight-up ugly. It’s not easy on the eyes, and not much fun to use either. The same goes for the phone app — the remnants of a hastily thrown together interface are plain here, and the functionality of the phone itself gave us some issues. Often the screen was confused or unresponsive during calls, as if the hardware and software weren’t communicating with each other properly. It seems obvious to us that some portions of Android need a serious, ground-up reworking… but they don’t get them here. Another annoyance was the home screen — unlike with HTC’s tweaks (or even Motorola’s BLUR), you only get three screens for icons and widgets. Furthermore, the DROID doesn’t come equipped with even the most basic widgets you see in most new builds, like weather. The weird thing is that there is a weather app in the dock display, but no way to access the application in standard phone mode.

Additionally, some third-party (and even some first-party) software seems unable to deal with the DROID’s new resolution. There are bitmaps that look upscaled and jagged, such as the attachment icon in Gmail. The game Robo Defense seemed to play slower than it did on the Hero, which was a bit of a surprise, though it has been updated to support the new resolution. None of these problems are show stoppers, but it points to a disconnect between where Google is at versus its developers. There is catch-up to be played.

Also notable (and perhaps a selling point for some) is that the DROID is a Google Experience device, which should theoretically mean that it’s more likely to receive fast and frequent software updates than its skinned cousins like the CLIQ. The Google Experience is sort of the “gold standard” Android showcase for the company, so to speak, and it’s in Google’s best interest to keep it rock solid at all times — and since there’s no third-party skin to revalidate after every Android version is released, the update process should go a heck of a lot smoother.

One thing to keep in mind: when it comes to media syncing, you’re in the same boat you were for previous versions of Android — which means sideloading or additional desktop apps. doubleTwist has just introduced DROID compatibility, though the experience leaves much to be desired. In fact, after our tests, we’d say you’re better off just mounting that SD card and dragging your content over.
Gallery: Motorola DROID / Android 2.0 screenshots

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Navigation

One of the biggest pieces of news (perhaps the biggest) to come out of the DROID launch was the introduction of dedicated, fully realized turn-by-turn navigation which integrates with Google Maps. The DROID makes further use of this functionality by switching into a nav mode when snapped into a dock (you can also enter the application normally, sans dock). Google has gone all out on this, providing a rich mixture of its satellite, map, traffic, and location info with text-to-speech directions. Of course, the big G takes it one step further and adds layers like parking info, ATM spots, restaurants, and gas station locations (amongst others) to the stew, making the navigation more robust than many dedicated PNDs — which would explain that nasty drop in Garmin and TomTom stock we saw yesterday.

In our tests, the nav worked excellently for the most part, though as you can see in the video above, we did run into some minor issues on our hunt for cannoli. It’s not uncommon for a GPS unit to send you the wrong way down a one way street, and maybe it was just unlucky coincidence that it happened on our first outing, but being told to turn left where you can’t — then being sent in a loop — doesn’t fill us with warm, fuzzy sensations. Still, the navigation is super intuitive and cleanly laid out, and even if there were major issues (which there really aren’t), it’s hard to knock a service that is completely free. We think a little more time and some longer trips will help put it in better perspective, but we like what we’ve seen so far.

Accessories


The DROID will get a few nifty extras when it launches, most notably a dock for setting your phone on a nightstand (or appropriate flat surface), and a car mount for using the device as a proper GPS unit. Both are notable because they use sensors to alter the DROID’s functionality. The dock turns the DROID into something that looks not entirely dissimilar from Verizon’s now defunct Hub, while the car mount just boots the phone into nav mode. Both are nice touches, and you’ll want the car mount if you plan on taking Google up on that offer of free satnav.

Battery life

We haven’t had a lot of time to put the DROID through its paces when it comes to battery life, but at a glance it seems to be holding its own against the current crop of 3G devices — impressive considering it’s only packing a 1400mAh battery behind that extremely sexy door. Paul Miller, who has been concurrently testing the phone, claims he had 24 hours of on and off usage before requiring a recharge (syncing, but no major phone calls or lots of screen time). In general, you won’t be blown away by the DROID’s staying power, but it doesn’t deviate in any wild ways which should make you take pause. It’s solid, not breathtaking, and it seems better than the CLIQ, which — despite using the same battery — typically manages to just barely eke through a day’s worth of typical use.

Wrap-up


It will be difficult for casual observers not to see the DROID as a kind of anti-iPhone in Verizon’s arsenal. Certainly the company has played up the comparison with its “DROID does” ad campaign, and it’s no secret that Verizon and Apple have previously had some friction — the V famously passed on the first-generation iPhone, after all. Of course, it’s easy to draw parallels between the two devices; as with most current smartphones, they share a tremendous number of similarities, though there is plenty that set the two apart as well. And that’s really kind of the point — it’s useless to look at devices like this in black and white, or to try and figure out if an Android device on Verizon is better than an Apple device on AT&T (or any other device on any other carrier, for that matter). What it ultimately comes down to when judging this kind of device is more complicated than a “yes” or “no” answer.

If you must compare the DROID to the iPhone, then know that the Android platform still has a ways to go before the experience of using the phone is as seamless as the one Apple has created — but also know that Apple has a long way to go before its messaging, email, and customization can match what Google is offering. Both products have very distinct strengths and weaknesses.

So, is the DROID a good smartphone? Yes, the DROID is an excellent smartphone with many (if not all) of the features that a modern user would expect, and if you’re a Verizon customer, there probably isn’t a more action packed device on the network. That’s not to say the device doesn’t have its faults; the camera was unpleasant to use, the application selection feels thin in both quantity and quality (despite the claim of 10,000 options), and the phone has bits of basic, non-intuitive functionality that might chafe on some users after a while. But even still, it’s hard not to recommend the DROID to potential buyers eager to do more with their devices. It’s easily the best Android phone to date, and when you couple the revamped OS, Verizon’s killer network, and an industrial design straight from a gadget enthusiast’s fever-dream, it makes for a powerful concoction. Ultimately, the DROID won’t usurp the iPhone from the public’s collective mindshare or convince casual users that they must switch to Android, but it will make a lot of serious geeks seriously happy — and that’s good enough for us.

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Motorola DROID review

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SugarSync extends backup/sync/share service to Android, eyes netbook market

September 27th, 2009 No comments

SugarSync extends backup/sync/share service to Android, eyes netbook market | VentureBeat

sugarsync

We’ve written before about Sharpcast and its creation, the SugarSync system that let users backup, sync, and share files from their computers and smartphones. VentureBeat writer Anthony Ha called it “the simplest and most usable sync service I’d seen.”

But Sharpcast hasn’t been able to take off as a business the way it should with a product this solid. In January, CEO Laura Yecies, who had taken the helm a month earlier, acknowledged that the company’s lastest $10M funding round was a down round, meaning that the valuation of the company was lowered by the new investors.

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SugarSync extends backup/sync/share service to Android, eyes netbook market

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Second Google Android Phone Unveiled

July 24th, 2009 No comments

Second Google Android Phone Unveiled – Forbes.com

Second Google Android Phone Unveiled

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Second Google Android Phone Unveiled

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HTC Hero review

July 24th, 2009 No comments

HTC Hero review


The HTC Hero has been an object of lust for some time now for gadget enthusiasts. Even from the earliest days of leaked hardware shots and blurry demo videos of its UI, smartphone fans seemed to agree that the company had finally achieved what has been missing in the world of Android. Namely, a polished and attractive device — polished enough to go head-to-head with the iPhone — that kept its open source heart. So, here we are months later with an actual, bona fide Hero in our midst. Yes the reports were true, it is a beautiful device, both inside and out (though of course opinions differ on that chin). But does being a beautiful device mean Android is about to move to a bigger stage? Is HTC’s spit-shine enough to overcome some of the hurdles that have plagued the platform? That question — and more — is answered in the text below, so read on for the full review.

Hardware


Industrial design

In terms of overall design and layout, the Hero is very much a product of evolution. Like its forebears the G1 (or Dream) and MyTouch (or Magic / Ion), the general stats like screen size, technology, and resolution, button placement, unit size and weight, and basic aesthetic are pure HTC. Like those previous devices, the Hero contains a smattering of hardware buttons on the base (or chin as some call it) of the phone, including a home, menu, back, send, end, and dedicated search key. The device also sports a trackball in this area, which shouldn’t surprise any Android aficionados.

Where the Hero breaks from convention, however, is in the overall look and feel of the phone. If the Dream and Magic felt plasticky and cheap (they did), the Hero is quite the opposite — it’s like a solid brick in your hand. The casing is made of a soft-touch material (Teflon on the white version to prevent dirt), and the shape of the device takes a much more severe, almost rectangular slant. The buttons along the bottom are small, evenly spaced ovals (save for the search and back key — we’ll get to that), the earpiece is covered in a stylish mesh, and the volume rocker on the side is a smooth, single button. The screen also uses a new oleophobic treatment (similar to the iPhone 3GS), and thankfully HTC has added a 3.5mm headphone jack to the top of the phone.


Overall the appearance is sleek and modern — it’s like the Magic was beamed to the year 3000 for a redesign. Besides the chin (which some people will nitpick, though we don’t mind), the Hero is a home run when it comes to looks, though it’s not without issues. One of our main gripes with the phone is the layout of the hard buttons. The four across the top don’t bother us much, but the placement of the “back” key is a huge pain. It basically forces your hand into a cramp-inviting position — it’s an unnatural move for a key you’ve got to use a lot. If you’re left handed, it’ll seem fine (great even), but as a righty, we found it inconvenient and uncomfortable. It’s actually perplexing as to why the back button lives where it does on the Hero — the Magic’s placement is much more accessible and a lot more comfortable to use for righties or lefties.

Internals

The guts of the Hero should seem familiar to most gadget buffs — they’re essentially identical to HTC’s Magic (at least the Rogers version). What does that mean for you, end user? It means you’re stuck with the same Qualcomm 528MHz CPU, the same 288MB of RAM, and a paltry 512MB ROM. The onboard radios include WiFi, GPS, Bluetooth, and a quad-band HSPA cell chip. The model we tested is the European release of the phone, and as such is only able to access EDGE networks here in America. Luckily for us we don’t leave the house much, so most of the time we were on WiFi. So just to be clear, beyond the new screen coating, industrial design, and improved camera, this phone is the HTC Magic inside.

Screen


The display on the Hero is gorgeous, no doubt. Using a similar smudge resistant material as the iPhone 3GS, it certainly seems to repel oil, though you’ll still find yourself wiping it clean on a regular basis. The 3.2-inch, 480 x 320 capacitive touchscreen works well, but not notably better than its predecessors — in terms of color and clarity, however, the Hero’s LCD is on par with the competition. One nice added feature is a proper light sensor here, so automatic dimming works as it should, whereas neither the Dream nor the Magic can take advantage of the eye- and battery-saving functionality. There’s nothing particularly special about this screen, however we noted a bit less blurring while scrolling through long pages or detailed images, a problem which we’ve been bothered by with the Hero’s Android brothers. One problem that plagued the unit we were testing was screen freeze ups — it just simply wouldn’t accept any input. This seemed to happen mainly on the homescreen, which made us feel like it might be more of a software problem than a hardware issue (we’ll get to that momentarily).

Camera


The Hero’s 5 megapixel camera is pretty darn amazing, we must say. Coming off of most devices with their paltry 3-or-so megapixel entries, it’s a real treat to have an onboard cam which can actually stand in for a proper shooter. While the image quality isn’t up there with dedicated point-and-shoots, it’s certainly leaps and bounds better than the nearest competitor, with near-macro focus length. We take a little bit of issue with HTC’s UI design on the camera app — using the sometimes-slippery trackball for both zooming and snapping shots seems kind of ill-advised to us, though we didn’t have much trouble with it (a toggle to cancel zooming would be nice). As with most phone cameras, the colors weren’t quite as vivid as we would have liked — bright hues somehow came out murky with the Hero — but we weren’t expecting the world here. HTC seems to have tweaked shutter speeds and processing as well, as snapping photos was noticeably faster than on the earlier Android phones, though we still think the iPhone 3GS and Pre feel tighter (of course the Pre doesn’t have to worry about that pesky focusing stuff).

On the other hand, video recording on the Hero wasn’t quite as awesome an experience as still photos were; the maximum resolution is a pathetic 352 x 288, and even at that resolution we experienced noticeable hiccups and stalls in our videos. We’re not asking for much, but we’d at least like some smooth VGA here. If you plan on using this for any kind of decent video — think again.

Speaker

We’re big speakerphone users, so the external audio of a device is actually important to us (besides, how else can we entertain friends with the “Ras Trent” video while out and about?). The speaker on the Hero is definitely up to the task, producing loud and clear audio while on calls or listening to music. Of course, no one is really going to jam this way very much, but at the very least you can make our your tracks pretty clearly. For calls, the speaker and microphone seemed pretty outstanding to us (we were testing mostly with T-Mobile, mind you).

Battery life

We were impressed with the Hero’s staying power, though we’ll reserve our final judgments till we have a device running US 3G to look at. On EDGE / WiFi, we saw impressive, full day use with a single charge. Standby didn’t seem to pull much power, though it was obvious that many of the widget updates were just waiting till we woke the phone up, which made for maddening floods of syncing and updating (a real drain on speed). Overall, the Hero beats the pants off of our G1, and gives the Magic a run for its money. Battery life was favorable in comparison with the iPhone 3GS, and obviously puts the Pre in a world of hurt.

Software


HTC’s take on Android


As you should know, HTC has sunk a huge amount of time (and money, we assume) into giving Android a major makeover. If you’re familiar with the company’s work on Windows Mobile devices, then the look and feel of the new HTC-ified Google OS should make perfect sense to you. Sense is a good word, actually, since the company calls its new UI the “Sense Experience,” which is really another way of distancing itself from TouchFLO iterations of the past (though there is clearly a lineage here).

Essentially, almost every aspect of Android has been reskinned and tweaked on the Hero. From the windowshade notification area to the dialer, HTC has left its mark across the device — and it’s a pretty handsome mark. The general design is much more on par with contemporaries such as the Pre, iPhone, and recent versions of the BlackBerry OS. You probably know what that means: lots of alpha layers, dark, shiny blacks and grays, and the occasional brightly colored highlight hue. It’s all extremely slick — if you didn’t know Android well, you might assume it’s a completely different OS… and maybe that’s what HTC is hoping. We obviously like the reworked graphics, but it’s annoying to see how the fresh paint job bogs the phone down in places. In particular, the calendar app which is fairly nimble on standard builds of Android seems sluggish here, and we noticed the same kind of jittery behavior in other apps which function just fine on our Dreams and Magics.

Two other changes of note are somewhat major in the Hero build of Android. Firstly, as has been widely reported, the phone can access Exchange accounts — a feature not found on any Google-branded devices (though present in the Rogers variations of HTC’s other phones). Secondly, the device has an underlying social networking tie-in (a la webOS) which can pull in Facebook, Twitter, and Flickr data in various spots on the phone, and also allows you to move media and messages between the services.

HTC refinements

What is notable is the fact that the underlying guts here are really no different from Android 1.5, save for some HTC-specific tweaks such as the company’s onscreen keyboard (more on that in a moment), aforementioned dialer, and other nips and tucks, largely cosmetic. For instance, instead of providing a tab to pull up your applications, HTC provides a button reminiscent of the Pre’s home icon (which incidentally does the same thing). Still, there are quite a few functionality tweaks onboard as well, including the addition of multitouch in the Hero’s photo app and standard (but heavily skinned) Android browser. Sorry Google Maps fans — no love on that front.


Google’s touch keyboard has been completely dashed here in favor of HTC’s iteration, and that’s a good thing… to an extent. The keyboard is certainly usable — even good sometimes — but it’s hardly a competitor to Apple’s onscreen QWERTY, and not even in the same universe as a physical keyboard. We know a lot of readers have been on the edge of their seat about whether the Hero’s lack of keys would be a detracting factor, and despite a tremendous attempt by HTC here, it certainly is (of course we feel similarly about the Magic). We found ourselves regularly frustrated by the speed of typing (which can sometimes hang painfully, a la iPhone OS 2.0), and some of the auto-correction, which is typically good, but can be maddening when incorrect. Keep in mind, we really, really wanted to like this keyboard, but the more time we spent with it, the more frustrated we became by it. Trying to tap out an address in Google Maps while walking somewhere, for instance, was a truly unpleasant experience.

On the other hand, HTC has made marked improvements in the phone functionality on the Hero, making the dialer and contact management pages a joy to use. Getting to number quickly is a cinch since you’re able to use the numeric keypad to call up both strings of numbers and names, and the company has forgone tabbed entries on contacts for a combined recent / missed page coupled with your contact list. HTC has also improved the music player here (a badly needed upgrade), though like so many other applications on the phone, it feels sluggish when compared to its rivals’ experiences. We had the same feeling when using the browser — another spot where the software falls victim to the phone’s underpowered hardware — the web experience on the Hero was typically slow and frustrating.

Overall, the changes the company has made with Android do make the OS feel more complete and modern, but it seems to be at the expense of performance. We could almost feel the 528MHz processor struggling to keep us as we paged through seven homescreens of widgets — most accessing data in the background — and when we took at a look at the task list, it was clear that most of our memory was being sucked up with scores of little processes. It seems like HTC has made a software suite for their next generation of phones, but tacked it onto its current one, and the combo is a bit messy at times. We won’t knock them for aiming high, but we don’t know how much we enjoy the lag and stutter of the current Hero build.

Widgets and new applications

HTC has loaded the phone with a slew of new applications and widgets — and the company has made a lot of the right choices. We’ve also felt that one of the really untapped resources Android had was its widget implementation, so it’s really nice to see that HTC has taken up the mantle here. Unfortunately, these aren’t standard Android widgets, so as far as we know, you’re only going to be seeing them on HTC phones.

Of course there are the standard clock and weather widgets (both beautiful, mind you), though the company has provided a number of other options that really do improve the day-to-day use of the phone. We’re not going to run through every single one, but we do want to mention the notable additions.

To start with, HTC has gone to the trouble of creating it’s own Twitter client, Peep. The application lives in two places on the phone; the first is a variable sized widget for your homescreen which allows basic functionality like reading recent tweets and updating your status. The second iteration is a full-on app which offers robust options along the lines of Tweetie for the iPhone. While the application is excellent at what it does, there is some disconnect between the widget and the program itself. Like other parts of the OS, Peep seems to be hampered by the slower CPU and limited RAM as well — scrolling can sometimes be stuttery, and it often takes some doing to refresh its content.

Another notable widget / application combo is Footprints. The premise is simple: it allows you to quickly snap a photo and geotag your location, then gives you options for sorting the content as favorites, restaurants, shopping, etc. It’s actually a pretty clever little idea, and for those who travel or are planning a trip, along with that 5 megapixel camera, it’s a nice addition to the phone.

Interestingly, our favorite widgets are actually simple toggles — switches which allow you to flip services like WiFi, mobile networks, Bluetooth, and Airplane Mode on and off without jumping into your settings screen. During testing, we found ourselves putting these small, icon-sized micro apps into heavy rotation. It’s a thoughtful inclusion which shows HTC is actually paying attention to how users operate their phones.

Flash

So Flash is kind of a big deal on new smartphones. The iPhone doesn’t have it, the Pre doesn’t have it, BlackBerry devices don’t have it… but the Hero does. Unfortunately, in our testing, we found the inclusion actually hurts operation of the phone more than it helps. When browsing to a site heavy on Flash (there are many), the browser loading times were abysmal. Furthermore, trying to view videos in-window produced choppy, nearly unwatchable results. You may have a better experience with lighter kinds of content, but in our opinion the main reason to introduce Flash into a mobile environment is to allow for broader media viewing options, and in the current state of this Flash player, you’re not really going to get much mileage out of it.

Wrap-up


The Hero represents a valiant effort from HTC — though unfortunately, the company appears to have bitten off more than its last-generation hardware can chew. If this build of Android were to be loaded atop the guts of a 3GS or Pre, the performance would likely be astounding, but fused with the two-year old architecture of previous devices, it’s mostly disappointing. We’re not saying this isn’t the best build of Android on the market — we think it is. What we are saying is that this build is a bit too much for a device like the Hero to handle, and that makes for an uneven, sometimes frustrating experience. Going into the review, we desperately wanted to love this phone, but given the combination of a few poor hardware choices and an OS which outclasses the device it runs on, we can only recommend that you enter at your own risk. HTC has an explosive entry in the smartphone category with what its done on the software side… now it just needs the hardware to match.

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HTC Hero review

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Google Voice coming to Android, BlackBerry

July 15th, 2009 No comments
Google Voice coming to Android, BlackBerry | Webware – CNET

Google is ready to bring Google Voice to a place where it really makes the most sense: the smartphone.

Android and BlackBerry owners who are also Google Voice users will be able to use the service directly on their handsets starting Wednesday, said Vincent Paquet, senior product manager for Google Voice and a co-founder of GrandCentral, the product currently known as Google Voice. Google Voice, which is expected to be available at some point Wednesday, lets users assign a single number to ring their home, work, and cell phones, and also get voice mail messages as text transcriptions.

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Google Voice coming to Android, BlackBerry

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HTC Hero running Android and Sense UI leaks from HTC’s own website

June 24th, 2009 No comments

HTC Hero running Android and Sense UI leaks from HTC’s own website (updated, official, video)



As we prepare for HTC’s official launch event today, we’re starting to see some details appear on HTC’s own website of the much rumored Hero. Through some URL trickery, we’ve managed to unearth several details that confirm the previous rumors. Hero includes the new HTC Sense widget-based interface that puts at-a-glance info right up front on the home screen where it belongs. A new Scenes profile feature lets you transform your phones focus from business to weekend mode. Viewing your contacts shows the usual data in addition to the interactions you’ve had through social networking status updates and photos from the likes of Facebook, Flickr, YouTube, and Twitter. A dedicated search button searches the phone as well as services like Twitter. In fact, like Palm’s Pre, the HTC Hero seems ready to fully integrate your local data with all your subscribed social media sites. The biggest deal here, however, might just be that HTC is touting this as the first Android device to support Flash out of the box.

Inside you’ll find Qualcomm’s MSM7200A proc running Android at 528MHz, 512MB/288MB ROM/RAM, 3.2-inch TFT-LCD with 320 x 480 pixel rez, 900/2100MHz HSPA and Quad-band GSM, trackball, GPS, 802.11b/g WiFi, 3.5mm audio jack, G-sensor, compass, and 5 megapixel auto-focus cam with microSD expansion. It’s all there baby. The White version of the device has an industry-first Teflon coating (right, just like your pans) to keep things clean and grime free. Multi-touch and anti-fingerprint coating too. Hero arrives in Europe in July with T-Mobile and Orange, Asia later in the summer, and North America even later in 2009. Stay tuned for a full hands-on, but for now, enjoy the press shots in the gallery below and the new video after the break!

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Google demo offline GMail webapp for iPhone: Video Demo

February 19th, 2009 No comments

Vic Gundotra, VP of engineering at Google, demonstrated an offline-capable webapp for the iPhone 3G this morning that allows full access to a user’s GMail even while the handset is in airplane mode.  The app – which Gundotra described as a “technical concept” – relies on HTML5’s AppCache and Database standards, keeping an on-device store of not only the user-data but the software itself.

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Because it uses HTML5 standards, rather than something unique to the iPhone 3G, it means that the software can be run on any other device which adheres to those standards.  That enables developers to code a single app which will run on multiple platforms, with the GUI and functionality identical on each; Gundotra demonstrated the GMail app running both on the iPhone 3G and on the recently-announced HTC Magic, which uses the Android OS, since both use the Webkit browser engine.  That same engine is also used by Palm for their Pre smartphone, and as such the app will run on that handset too.

As well as offline support, there’s also a floating toolbar that tracks the user’s email browsing, together with support for message labeling.  However despite appearing release-ready in the demonstration, Google have made no announcement regarding when the offline-capable GMail app might be released.

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Android: One Multitasking Operating System

February 6th, 2009 No comments

Former Apple designer Mark Hamblin is tinkering with Google and partners’ Android so it can work in a slew of gadgets other than wireless phones

Click here to find out more!

When Google (GOOG) and its partners first unveiled plans for the Android operating system, they billed it as software that would run mobile phones. That mission was accomplished the following year with the late 2008 release of T-Mobile’s G1 phone. More Android-enabled handsets are on the way.

But before long, you may be seeing Android in a lot of other electronic devices.

Just ask Mark Hamblin, who helped design the original touchscreen for the Apple (AAPL) iPhone. Now the CEO of Touch Revolution, Hamblin is tinkering with Android so it can work in a slew of gadgets other than wireless phones. In late 2009, Touch Revolution plans to introduce a remote control and a touchscreen land-line home phone that will be powered by Android. Also in the works from Hamblin’s company: touchscreen menus for restaurants, Android-based medical devices, and a 15-in. kitchen computer where family members can leave messages for one another.

MORE DEVICES ON THE WAY

Android everywhere would come as good news to Google and chipmakers such as Qualcomm (QCOM) and Texas Instruments (TXN) that have invested in its development and would welcome the chance to sell semiconductors in new markets. But Android ubiquity could cause headaches for Microsoft (MSFT), which would rather see its own software on a wider range of electronic devices.

Where will Android end up next? A handful of electronics manufacturers plan to unveil Android-based mobile Internet devices, or MIDs, and stripped-down computers known as netbooks at the GSMA Mobile World Congress, scheduled for later this month in Barcelona. “Nine months ago it was a lot of people who were curious” about using Android, says John Bruggeman, chief marketing officer at WindRiver Systems (WIND), a consulting firm that’s working with several Asia-based manufacturers on the products. “Now they are starting to build designs” that effectively bypass Windows altogether, he says. Bruggeman declines to name the companies planning to introduce Android products.

Microsoft says it’s undaunted by the prospect of increased competition from Android, itself based on Linux, a software whose code is freely available via the Internet and developed by programmers the world over. “We welcome the chance to compete with others in this space,” a Microsoft representative said in a statement. “Overall, we find that customers prefer the familiarity, compatibility, and ease-of-use of Windows over Linux.”

DESIGNED TO RUN ON ANY DEVICE

Yet in some cases, Android may end up with first-mover advantage as it shows up in devices such as netbooks or digital photo frames where Microsoft has yet to establish a beachhead. “It would make sense for any [software vendor] to play there,” Hamblin says. “I see tremendous growth in these ubiquitous computing devices.” That looks all the more attractive as growth slows in the computing industry. PC shipments are expected to increase only 4.3% this year, according to researcher iSuppli.

Manufacturers that work with Texas Instruments have built Android into video and audio players and picture frames due out within months. Rival semiconductor manufacturer Qualcomm is helping vendors ready more than 20 Android-based products, including video players and small tablet PCs, for release in 2009 and early 2010.

Google hasn’t announced plans to market Android for use in nonphone gadgets. Still, “we are being very supportive to the [developer] community targeting these devices,” says Andy Rubin, senior director of mobile platforms at Google.

While they didn’t say much about nonwireless devices when they first started talking about Android, Google and its partners designed Android to run on any device—from a smart phone to a server. “We had the foresight to design it with bigger screens and [chips] in mind,” Rubin says. Unlike many cell-phone and PC-based operating systems, Android can run on devices powered by a variety of semiconductors with minimal modifications needed. “There’s nothing that I’ve been able to find out that would limit it,” says Bill Hughes, an independent software analyst.

COMPETITION FROM LINUX

With flexibility comes economy. Manufacturers can keep costs low by being able to choose from a wider range of chips, for example. The software is also virtually free to use, while Microsoft charges licensing fees.

And just in case consumers fret that they won’t be able to use their favorite Microsoft applications on an Android device, a company called DataViz will soon unveil software that it says will let people open, edit, and send Word, Excel, and Microsoft PowerPoint files. The software will also allow synching between Android and Outlook e-mail. “Android has quite a bit of potential,” says Ilya Eliashevsky, product manager at DataViz.

As potent as it may be, Android faces competition not just from Microsoft but also Linux. One of Android’s creators, Intel (INTC), recently introduced its own Linux software, Moblin, for use with MIDs and netbooks running its Atom processors.

That said, there’s no reason why the two efforts couldn’t combine, says David Liu, CEO of Good OS, which plans to use parts of Android and Moblin to speed the boot-up times of its own computer software.

And in places where Microsoft is established, consumers familiar with Windows may also hesitate to adopt a new operating system. “People tend to be pretty sticky with their [operating systems],” Hughes says. “[Android] has to offer something cheaper and dramatically easier to use.” Woe to Microsoft if it does.

Kharif is a senior writer for BusinessWeek.com in Portland, Ore.

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T-Mobile BlackBerry Curve 8900 First Impressions

January 29th, 2009 No comments

After the BlackBerry Bold’s epically delayed launch on AT&T and the Storm’s epically borked launch everywhere, RIM needs 2009 to be better than 2008. The T-Mobile BlackBerry Curve 8900 is a good way to start.

T-Mobile BlackBerry Curve 8900


We looked at a close-to-production model Curve 8900 a few months ago (albeit one marked for the Death Star). So far, our experience on this retail unit for T-Mobile has been pretty much the same as it was on the prototype, both good and bad (but mostly good).

Previously on Gizmodo: AT&T BlackBerry Curve 8900


We won’t call anything bulletproof without less than a week with the device (especially given horribly depressing comments muttered recently by RIM’s CEO), but BlackBerry OS 4.6 has been around for several months and been on a few devices at this point, and the Curve 8900, so far, seems like the most stable and least buggy product RIM has shipped in a while. It’s also notably hardware that’s a return to what they’re most comfortable making—a 2G device with Wi-Fi—the kind of phone they’d poop out in the old days (you know, two years ago) and it’d still work fine and deflect missiles and small children while maintaining two-day battery life. So, it does bode well.Conceptually, the Curve 8900 is almost exactly what you want in a sequel—it ups the ante in a lot of the right ways, like sex quotient, but keeps the fundamentals in place. It’s not a beautiful piece of hardware that will magnetically pull drool out of people’s lips in a trickle, but it’s black-and-chrome modern enough with just the right lines (borrowed from the Storm) that it will draw eyes, if only for a split second.

Hardware
Three things make the hardware exceptional: The screen is delicious and not just because a video of John Mayer is preloaded on it, one thing RIM’s been getting very right (the screen, not John Mayer, though that is also very right). Colors pop like John Mayer’s lyrics, contrast is contrasty and the 480×360 resolution is fantastic, with a nice, wide viewing angle. The screen’s still too small to watch anything longer than a music video—starring say, John Mayer—but it’ll look pretty good while it’s rolling.

The new “Atomic” trackball seems noticeably sturdier than the one that’s been on BlackBerrys for years. It’s more solidly implanted in the device, with less room for nasty junk to squeeze inside, but still plenty of spin in the wheel.

The keyboard, I feel, is better than the original Curve’s, with a more pronounced sloped to the keys, a la BlackBerry Bold. I prefer the Bold’s keyboard, since it’s way roomier and has perfectly squishy keys, as opposed to the super-punchy ones found on the Curve 8900. That said, the Curve 8900 keyboard is still one of the best smartphone keyboards you’ll ever tap on. RIM knows how to make QWERTY keyboards with their Canadian eyes closed, even if they’re still working out the whole touchscreen clicky thing.

The build quality is another strong point. It’s a solid device that you know won’t go down without a fight, like all RIM hardware. I’d say it feels more sturdy than the original Curve, which I always thought was excessively plastic-y. It definitely feels nicer than the Curve—more high end, and its smoother lines make for a better handfeel too. The weight’s similar to the iPhone 3G—not a feather, but not a monster like the G1 or BlackBerry Bold. The flimsiest part of the phone is the cheapo battery cover, which pops off and on mercifully easy.

A few things muddle the hardware’s excellence: The lack of 3G (sorry, once you’re used to it, you can’t go back) and the Wi-Fi’s persnicketiness—it just didn’t want to play nice with a few of the secured Wi-Fi networks I had it on, constantly dropping out. Open Wi-Fi points seemed just fine though. Also, when I talked to my mommy, the call quality wasn’t bad—it was very clear—but it also had a weird kind of hollowness to it.

Software
Software-wise, the Curve 8900 has every strength and weakness that every BlackBerry phone has when compared to other smartphones: If you’re not familiar with BlackBerry email, BlackBerrys are all about it, with features like real push, server-side search, Exchange support, serious security, a million keyboard shortcuts and other power perks. It’s not the sexiest looking email client around, but it does everything you’d ever want a smartphone to do in terms of email. There’s a reason it’s a corporate warrior’s mandatory piece of kit.

The OS is fairly easy to use (some particulars aside)—it’s an icon-based layout where what you see is what you get. Settings can be a bit of a listicle labyrinth, but for the most part, everything’s presented right up front and easy to get to.

Even though the iPhone and though Android get all the press for apps, BlackBerry also has the backing of a pretty solid developer community for applications, so there are tons of applications to download and install, even if they aren’t quite as shiny as what’s on the iPhone or Android or available from a convenient storefront (yet). The Curve 8900 comes loaded with a solid starter suite though, with instant messenger apps from everybody that matters, like AIM and GTalk; BlackBerry Maps (which is alright, though I prefer Google Maps); and Office to Go, which lets you edit Word, Excel and PowerPoint files…on the go. The media apps work fine, with a fairly generic UI.

The software is hampered mostly by its message-oriented roots, so while it does email better than anyone and does have a ton of apps from the developer community, the whole web thing the iPhone, Android and Palm Pre get, and its attempt to scale to that kind of complexity, is clearly a struggle within the BlackBerry OS paradigm. The Curve 8900’s browser, though ridiculously more usable and accurate at rendering than the original Curve’s, is slow even over Wi-Fi. Its application approach is still browser-oriented while we wait for the BlackBerry app store and it’s pokey and annoying, even from RIM’s own central app hub. The apps are there and many are good—Kevin from CrackBerry highly recommends the Bolt browser for a much faster browsing experience—you just have to find ‘em.

Oh, one other sore point for BlackBerry is trying to sync one to a Mac. It’s not a fun experience, with PocketMac providing nowhere near the kind of complete functionality of the PC BlackBerry Desktop Software, which handles all of your syncing, app and media management, and the total inability to have more one sync program installed on a Mac at once. If you install BlackBerry Media Sync to sync iTunes to your BlackBerry on a Mac, it borks your other syncing programs. =(

Conclusion
Based on our time so far, if you have a BlackBerry Curve, the Curve 8900 is the same thing, but better in a lot of little ways that add up to a markedly better experience overall, thanks to a gorgeous display, slicker OS and well-designed hardware.

It’s not a phone to switch to T-Mobile for—especially since it’s obviously coming to AT&T, and most probably Verizon and Sprint too—but this is the BlackBerry that most people will be rocking in the next year as it inevitably spreads from carrier to carrier, and for good reason. If you’re on T-Mobile, you really have two (good) choices for a smartphone now: This or the G1. If you do serious business, well, the choice is made for you.

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