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Posts Tagged ‘collaboration’

Image Gallery: 90 images of Microsoft Windows Phone 7 Technical Preview

July 24th, 2010 No comments


Windows Phone 7 developer phone from Samsung
Microsoft reached a major milestone with development of Windows Phone 7 and has devices loaded with the Technical Preview that will be sent to thousands of developers. We have one of these in hand and it is performing near flawlessly at this time, which is a good sign of things to come from Microsoft as they get back in the game. Windows Phone 7 has a rather unique user interface and is designed to help you work better without focusing on the individual application approach seen on the iPhone. Check out the 8 page article and 6 videos that go with this image gallery, Definitive Guide to the Windows Phone 7 Technical Preview.

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seeing is believing

July 24th, 2010 No comments

hi Stephen Newall, from Bath in the UK, seeing is believing.

seeing is believing

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Microsoft Launches Outlook Facebook Integration [Exclusive]

July 13th, 2010 No comments

Microsoft is announcing today that it has integrated Facebook (Facebook) and Windows Live Messenger (Windows Live Messenger) into Outlook, bringing the streams of millions of Facebook users into inboxes across the world.

Last year, Microsoft launched Outlook Social Connector, a plugin that syncs social networking feeds with your Outlook contacts, giving you immediate data on what they are doing and thinking. It started last year with LinkedIn (LinkedIn) integration, but soon the company announced MySpace and Facebook were coming.

Today, Outlook completes the cycle with not only Facebook integration, but support for Windows Live Messenger as well. Not only that, but the company is releasing the plugin for Outlook 2003 and 2007 users as well, bringing Facebook, MySpace (MySpace), LinkedIn, and Windows Live Messenger to millions of business and personal inboxes worldwide.

Last week, we got a sneak peek at the new Outlook at Microsoft’s headquarters in Redmond, Washington. Here’s what you can expect from the new Facebook integration, as well some features that you can expect in the near future:


Facebook + Outlook = Realtime Contact Data


Facebook and Microsoft worked together to get the launch of Facebook’s integration in Outlook Social Connector right. Facebook’s Strategic Partner Manager Rick Armbrust told us that they worked closely with the Office team to make the experience more social. One of the things he immediately highlighted was the pulling of Facebook profile pictures into Outlook.

The entire experience is a step above the Outlook-LinkedIn integration, which itself was pretty strong. Not only does it pull Facebook profile photos so that you can associate a name to a face, but it pulls the news feeds of your contacts into your inbox. When you’re looking at someone’s email, you’ll also get a glance at their status updates, picture uploads and wall posts, among other activities.

When you combine that with LinkedIn, MySpace, Windows Live Messenger, and Outlook data, you get a very detailed history of your interaction with your contacts, as well as an at-a-glance look at their activities and interests. Knowing that a potential client just returned from a trip to Hawaii can be all that you need to have the upper hand against your competition.

Microsoft Group Product Manager Paco Contreras told us that there’s another new feature to the Facebook integration: realtime updates. Thanks to a new update to the social connector platform, also being released today, updates from your contacts will automatically be pushed to your inbox. There’s no need to refresh anything: new Facebook status updates will pop up in realtime within Outlook.

The Facebook integration does have limitations, though: except for friend requests, Outlook can only pull data from Facebook. There is no “liking” posts or updating your status via Outlook, at least right now. Microsoft says that the next step is to provide a richer social experience by integrating the ability to push data to other social networks, improving the look and feel of Outlook Social Connector, and adding other social networks from other regions.


The Social Inbox


Microsoft has known for a while that social technologies are going to dominate the web. That was made evident by its $240 million stake in Facebook and its many partnerships and attempts at social media (some of which have bombed).

However, Outlook Social Connector has always felt like one of the company’s smarter social media plays. Facebook’s Rich Armbrust probably put it best:

“What’s unique is that it’s bringing social elements and context from Facebook form your colleagues and your friends into the Outlook experience, which is pretty unique given that there are so many that use Outlook as their primary communiction tool.”

Email isn’t inherently a “social” experience (it’s not a one-to-many platform), and attempts at integrating social into the inbox (think Google Buzz) have mostly fallen flat. However, social data can be incredibly useful in the business world, especially when you need to understand what your client or colleague is thinking or doing right now. While we’d still love to see Twitter (Twitter) integration in Outlook, Facebook is far larger and, in most cases, has far more useful information.

Microsoft’s also learned a few lessons from the privacy fiascos Facebook and Google (Google) have undergone in recent months. Outlook will only pull data from emails connected to Facebook accounts. If your business email isn’t linked to your Facebook, your data stream won’t appear in Outlook Social Connector. It gives users a choice, although most people do choose to add their work emails to Facebook in order to join their company’s Facebook network.

If you want to learn more about the announcement, Microsoft has also released a short video articulating Outlook’s new features:


Facebook Outlook Social Connector Announcement Video


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Windows 7-based HP Slate referenced at WPC 2010, Ballmer says ‘hardcore’ tablet push coming

July 13th, 2010 No comments

Is this the answer to the question we posed back in mid-June? Maybe. While we’re still unsure if Hewlett-Packard has a webOS-based tablet in its pipeline, those on-again / off-again Windows 7 rumors may finally be nearing an end. On the homepage of this year’s Microsoft Worldwide Partner Conference — which kicks off in earnest today in Washington, D.C. — there’s a pane of Windows 7 slates that are on deck for this year. Er, a pane with vendors promising Win7 slates this year. Sure enough, HP’s logo is front and center, right alongside the likes of Sony, Dell, ASUS, Panasonic, Onkyo, Toshiba, MSI, Samsung, Lenovo and Fujitsu. We’ll be keeping an ear to the ground for more, but for now, feel free to let your imaginations run wild. It’s Monday, after all.

Update: During the event’s opening keynote, which was headed by none other than Microsoft CEO Steve Ballmer, the bigwig confirmed some of what’s pictured above: Windows 7 slates will be arriving this year. Interestingly, he never mentioned HP by name (despite teasing us gently at CES with an apparent mystery device), but he did note that devices would be available at various price points and in a variety of form factors — “with keyboards, touch only, dockable, able to handle digital ink, etc.” We already knew as much from being overwhelmed by prototypes at Computex, but it’s good to get the word straight from Ballmer himself. Now, to see if anyone’s actually interested in buying a desktop OS on a mobile form factor…

Update 2: Seems Ballmer’s drinking his own Kool-Aid in a serious way, and not just on the tablet front. He noted that Microsoft will be giving consumers “a set of Windows-based devices that people will be proud to carry at home and will fit the kinds of scenarios enterprise IT’s trying to make happen with the phone form factor,” and that Microsoft would be “working vigorously” to “drive enterprise IT and consumers.” Furthermore, Steve affirmed that the tablet sector is “terribly important” for his company, and that it’s “hardcore about this.” He didn’t shy away from calling the range of Windows 7-based tablets coming out “over the next several months” ones that would be “quite impressive,” but honestly — what else would you expect him to say?

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Simultaneously Publish Your Content to the Web, Facebook, iPhone and iPad

July 10th, 2010 No comments

Quick Pitch: Publisha is a free browser-based solution that allows integrated publishing across digital platforms with built-in social media, analytics and revenue streams.

Genius Idea: Publisha is a free new platform that enables users to simultaneously format and publish content to the web, Facebook (Facebook), RSS, iPhone (iPhone) and iPad from a single dashboard.

You can import and host your blog or online publication on publisha.com, or keep it at its current domain and simply take advantage of the service’s Facebook, iPhone and iPad publishing features.

The Facebook app is particularly robust. It creates an articles tab you can add to your Facebook Page, complete with a searchable archive, polls and other interactive content. Readers can like, rate and comment on the articles, and respond to polls.

You can also use the platform to publish your content on Publisha’s iPhone and iPad apps; the company has also offered to help “qualifying early adopters” create their own branded apps and drive traffic to their content. The apps host all participating publications on Publisha’s network. To minimize the size of the app, audio and video content are not supported.

Although Publisha is free to use, the company will take a 20% cut of all ad, affiliate and subscription revenue, and charge $2 per every GB of bandwidth used beyond 10GB if you decide to host your publication on Publisha’s website. It will also use 20% of your ad space if you have a free account. Publisha eventually plans to offer two premium packages — priced at $50 and $250 per month, respectively — that offer more bandwidth and take a smaller share of revenue.

Publisha’s Head of Marketing Anna Sjostrom also told us that an aggregated ad service is in the works, which will help match publishers with advertisers. The company also plans to add support for the Kindle and other e-book readers, as well as Ping FM and podcasts.

While we think the costs of Publisha’s services are pretty steep for users who want to build up a publication on publisha.com, we think many could take advantage of Publisha’s Facebook app and keep their sites on a blogging platform like Wordpress (WordPress) or on their own domains. It also couldn’t hurt to push your content to Publisha’s iPhone and iPad apps in the interest of attracting new readers.

What do you think of Publisha’s offerings? Do you plan to use them for your online publication?

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An In-Depth Look at How People Are Using the iPad

July 10th, 2010 No comments

Resolve Market Research has just completed a comprehensive study that looks at how the iPad is being used, and how the iPad is impacting other technology devices like e-readers, portable gaming consoles and netbooks.

The study, which was conducted online across a nationally representative sample, compared technology owners or people that intend to own devices in four different categories: the iPad, smartphones (including iPhones, Androids and BlackBerrys), e-readers and portable video game devices. The study also focused on how users perceive the iPad both before and after owning the device.

The study has some interesting, and in some cases surprising, results. While the ultimate impact that devices like the iPad will have on netbooks has been discussed at length (some analysts predict tablets will outsell netbooks by 2012), the two devices that will really be affected by the iPad, at least according to Resolve’s study, are e-readers and portable gaming devices.


The iPad: The Ultimate Gaming Device?


The iPad has primarily been positioned as a device to browse the web, watch video and read content. Its gaming capabilities, while certainly impressive, haven’t been a major part of the conversation. In fact, according to Resolve, only 28% of users said that one of their main uses for the iPad would be playing games. Additionally, only 23% said that they thought of the iPad as the most enjoyable device for playing games.

However, after owning an iPad, those figures start to change. It turns out that 38% of respondents said that they did not plan to buy a portable gaming device after owning an iPad. The only category that ranked higher than that amongst iPad owners was e-readers.

The iPhone has had a huge impact on the portable gaming market and it looks like the iPad could further that trend. The size of the device and its accelerometer really make for an immersive gaming experience. Show anyone Real Racing HD and watch their faces explode into what my fiancé calls “the smile of iPad glee.”

Once iOS 4 is deployed to the iPad and Apple has its Game Center deployed and ready for action, the iPad could really start to make a play for the gaming space.


E-readers Should Be Worried


The biggest category that has been affected by the iPad is that of standalone e-readers. Beyond just Resolve’s own survey results, we’re already seen evidence of this in the marketplace; both Barnes & Noble and Amazon recently slashed the prices of their e-readers.

Even before the Kindle and Nook price cuts, we were already seeing some movement with lower-priced e-readers. We think that reading-only devices will ultimately find a new market at the sub $100 price point. Even at $200, the value proposition for an e-reader versus an iPad is tough to overcome.


Many iPad Owners Are New to Apple


One of the most surprising parts of Resolve’s study, at least to us, was that 37% of respondents who owned or were planning to own an iPad said that it would be their first Apple product. This is impressive and interesting because it has the potential to pull more customers into the Apple ecosystem.

Much has been written about the iPod halo effect, in which people were more willing to buy Apple computers and other Apple products after owning an iPod. It will be interesting to see if the iPad can have a similar impact.

When I asked Resolve about the age groups of iPad users, I found out some other interesting information. The first owners of the iPad tended to be young professionals, 22-45, who were either early adopters in general or had a highly connected and mobile lifestyle.

However, the next group of adopters and those interested in buying an iPad are much older than the one might expect (45+). Anecdotally, I’ve seen this in my own travels and discussions with iPad or future iPad owners. The first wave of iPad owners were people like myself. The second wave of iPad owners, at least from what I’m seeing, have more in common with my parents.

Studies have already shown that the iPod touch is a great gateway device to the broader iOS ecosystem for young teens and pre-teens. The iPad has the potential to attract the other end of that market.


Still Viewed as an Expensive Toy


According to Resolve, 55% of iPad owners or would-be owners see the device as a very expensive toy, or luxury item. It’s not a necessary device to have in your daily life, although it can replace a number of other gadgets or products. Still, that functionality can largely be reproduced (albeit with a less experience, in many cases) by things that many users already own.

We’re still at the nascent stages of tablet devices and as time goes on, we expect that features, applications and use cases will make these must-have rather than luxury items, just as we saw with laptop computers and smartphones

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Larry Page: Jobs is rewriting history

July 10th, 2010 No comments

According to the Google founder, Steve Jobs’

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What’s bigger than 1080p? 4K video comes to YouTube

July 10th, 2010 No comments

Today at the VidCon 2010 conference, we announced support for videos shot in 4K (a reference resolution of 4096 x 3072), meaning that now we support original video resolution from 360p all the way up to 4096p. To give some perspective on the size of 4K, the ideal screen size for a 4K video is 25 feet; IMAX movies are projected through two 2k resolution projectors.

We always want videos on YouTube to be available in the highest quality possible, as creators intend. In December of last year, we announced support for 1080p, or full HD. At 4096 x 3072 pixels, 4K is nearly four times the size of 1080p. To view any video in a source resolution greater than 1080p, select “Original” in the video quality pulldown menu:

To illustrate the power of 4K, please check out the videos in this playlist; each one was created by a filmmaker with access to a 4K camera. (Be warned: watching videos in 4K, even on YouTube, will require ultra-fast high-speed broadband connections).

Because 4K represents the highest quality of video available, there are a few limitations that you should be aware of. First off, video cameras that shoot in 4K aren’t cheap, and projectors that show videos in 4K are typically the size of a small refrigerator. And, as we mentioned, watching these videos on YouTube will require super-fast broadband.

We’re excited about this latest step in the evolution of online video. We’ve been impressed by the 1080p videos you’ve uploaded over the last seven months and can’t wait to see (in 4K!) what you do next.

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iPhone 4 bursts into flames, burns hand

July 9th, 2010 No comments


iPhone-Fire-2

One of our very close AT&T sources just sent us in these images. Yes, it’s a fried iPhone 4. Apparently a customer brought the phone into the store to try and get help with it, although it’s pretty evident that the phone is unrepairable. It’s the first time our guy has seen this happen (us too), but the brand new iPhone 4 caught on fire while being hooked up to a computer using the Apple USB cable that accompanied the device. The customer wanted to exchange the iPhone — obviously — for a new, non-charred

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ESPN bypasses corporate red tape with iPad and Xbox 360, wannabe innovators should take note

June 13th, 2010 No comments

So, there’s two ways to look at this. One would be to gawk at the fact that ESPN, the worldwide leader in sports broadcasting, is using iPads and Xbox 360 consoles — common devices that are widely available to mere mortals — to drive content to millions of consumers. Another would be to gawk at the fact that ESPN has somehow managed to keep its finger on the pulse of innovation, despite being swallowed by Disney and being a part of one of the planet’s most monolithic corporations. Thankfully for you, we’re going to cover both angles here. Our eyes were opened after stepping foot in the company’s Bristol headquarters and really getting a feel for how the company views technology and its integration into programming, and it led us to a philosophical conclusion about how corporations should (but oftentimes aren’t) be taking advantage of what’s readily available. Ready to get schooled? Head on past the break.

The wildest part is that ESPN is actively using the iPad and iPod touch to dictate screens on live telecasts right now. As in, today (Junior). The iPad has been out for just over two months, yet somehow ESPN — a massive corporation that should technically have all sorts of red tape bogging down this type of forward thinking — has managed to not only get a setup working in its labs, but actually get the new setup working and onto shows that we’re enjoying each and every day. Let’s try reiterating this another way: a broadcasting company that is oft hailed for having some of the best graphics and on-screen technology in the universe is using the same tablet that you gave your mom for Mother’s Day to do it. No proprietary hoopla, no overpriced / underpowered PDA from yesteryear — just an average iPad that any Joe or Jane can pick up today and shoehorn into their life. Going from purchase to live-on-the-tele in two months is no small feat, and ESPN deserves a massive amount of credit for being both quick on its feet and ambivalent to the usual pressures of corporate acceptance.

As for the Xbox 360? It’s being used for similar reasons. Put simply, ESPN’s techies have no interest in wasting months and years creating proprietary IP that they could theoretically sell to others in the future. Instead, they’re interested in serving the fan, and serving the fan involves using whatever tools are readily available in order to push the envelope faster than the competition. Each of the Virtual Playbook segments that you see on ESPN relies on just a couple of things: a developer Xbox 360 (slightly modded for integration into a broadcasting company) and a copy of an EA Sports title. Oh, and that same iPad to highlight players as the virtual play unfolds to viewers around the world. Just think about that: instead of waiting eight years for Pixar to create some sort of crazy new graphics scheme to let ESPN build their own plays and discuss them on-air, these folks picked up a $200 game console and started banging away on the code to make it happen.

We were also briefed on a forthcoming motion capture system that’ll allow the network to show how high a skateboarder (and eventually, a snowboarder) is rising in a big air competition… in real time. And we’re not talking about some guesstimating solution; we’re talking about embedding tracking tags onto the bottom of decks and using an array of simple, off-the-shelf object tracking sensors to show how high a skater is going as the trick unfolds. The real kicker? These tags are the same ones used by logistics companies to manage inventory in warehouses, and ESPN’s primary test subject is an unused office chair with tags strapped to the arms. You may laugh, but what this proves is that ESPN is still thinking like a startup and using whatever is at their disposal at the moment to beat the competition to the punch. Can you imagine the progress we’d see if major software vendors, standards makers and hardware manufacturers took a similar approach? Folks, it took seven years for the 802.11n draft to be “certified.” It’ll take ESPN fewer than a dozen months to change the way the world views new heights set by X-Gamers.

Upon talking to those involved with the projects discussed here, we got the impression that the bigwigs basically let the technologists run their own show (within reason, of course). They understand that ESPN wouldn’t be anywhere near where it is without its innovating approach, and by letting the kids in the sandbox play with whatever toys they can get their hands on, the entire network is able to reap the benefits. Somehow, ESPN is able to be nimble in a world that’s too often bogged down by authorization meetings and endless approvals by executives who have no idea what’s truly going on. We can’t count the times we’ve questioned a company on what’s obviously a boneheaded decision, only to be told that focus groups and fancy algorithms assured them that the public would love it. If more companies would stop overthinking things and start having fun, we’re pretty confident that we’d see more innovation, more discovery and less waiting for the next big thing.

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Pianist Lang Lang Plays iPad For Concert Encore (VIDEO)

April 26th, 2010 No comments

Ed Note : its not often that one gets to move from paradigm to paradigm in a lifetime, i have done it thrice so far, going from FOXPRO and PASCAL to WINDOWS / ASP / .NET and now to Touch / or motion controlled software, happy to be doing this.

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Google ditches Google Gears in Google ditches Google Gears in favor of HTML5 developmentfavor of HTML5 development

February 20th, 2010 No comments

Google is saying “Hello, HTML5” and goodbye, Google Gears. In a message posted on the Gears API Blog, Gears Team member Ian Fette explained why development has been slow:

“If you’ve wondered why there haven’t been many Gears releases or posts on the Gears blog lately, it’s because we’ve shifted our effort towards bringing all of the Gears capabilities into web standards like HTML5.”

Google has opted to focus on HTML5, which promises to offer many of the same online-to-offline functions for web apps currently available in Gears. It’s not yet easy to convert a Gears app to an HTML5 app, but Gears will be dead in the water once that technology arrives. Google will no longer invest resources into adding new features, and it will not support Safari on OS X Snow Leopard or later. Firefox 3.6 and Internet Explorer will be supported for the time being.

The problem with Gears is that it parallels the innovations that are also available in HTML5. Google has been a strong advocate of HTML5 and adding new features to Gears doesn’t make sense if they can focus on adding to what they believe will become a new web standard. Browsers are increasingly adding native support for offline functions for GMail and other services, so the need for Gears is dwindling. Developers and companies who have invested time in support Google Gears won’t like hearing that work will soon be for naught. The best they can do is join the HTML5 bandwagon and hope Google can cook up a worthy conversion tool.

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Google ditches Google Gears in Google ditches Google Gears in favor of HTML5 developmentfavor of HTML5 development

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Symbian Operating System, Now Open Source and Free

February 4th, 2010 No comments

Symbian Operating System, Now Open Source and Free | Gadget Lab | Wired.com

symbian

The source code for the ten-year old Symbian platform will be completely open source and available for free starting Thursday. The transition from proprietary code to open source is the largest in software history, claims the Symbian Foundation.

“The dominant operating system provider out there is Symbian,” says Lee Williams, executive director of the Symbian Foundation, “and now we are offering developers the ability to do so much more.”

Symbian, which powers most of Nokia’s phones, has been shipped in more than 330 million devices worldwide. But in the last few years, Symbian has seen more than its fair share of changes. In 2008, Nokia, one of Symbian’s largest customers, acquired a major share in the company. Nokia then created the Symbian Foundation to distribute the platform as an open source project, and began the process of opening up the source code that year.

Meanwhile, the operating system has seen new rivals crop up. Google’s Android, which is based on a Linux kernel, has become a favorite among handset makers such as Motorola and HTC. And it’s based on an open source foundation too.

Symbian’s move to open source has been completed four months ahead of schedule and it offers mobile developers new ways to innovate, says Williams. Any individual or organization can now take, use and modify the Symbian code for any device, from mobile phone to a tablet.

Similar as it may sound to Android’s promise, there are major differences, says Williams.

“About a third of the Android code base is open and nothing more,” says Williams. “And what is open is a collection of middleware. Everything else is closed or proprietary.”

Symbian is also ahead of Android in that it will publish its platform roadmap and planned features up to 2011, he says. And anyone can influence that roadmap or contribute to new features.

“Open source is also about open governance,” says Williams. “It’s about letting someone other than one control point guide the feature set and the asset base.”

But will that be enough for Symbian to steal away customers lured by a snazzier and younger rival?

The source code for the ten-year old Symbian platform will be completely open source and available for free starting Thursday. The transition from proprietary code to open source is the largest in software history, claims the Symbian Foundation.

“The dominant operating system provider out there is Symbian,” says Lee Williams, executive director of the Symbian Foundation, “and now we are offering developers the ability to do so much more.”

Symbian, which powers most of Nokia’s phones, has been shipped in more than 330 million devices worldwide. But in the last few years, Symbian has seen more than its fair share of changes. In 2008, Nokia, one of Symbian’s largest customers, acquired a major share in the company. Nokia then created the Symbian Foundation to distribute the platform as an open source project, and began the process of opening up the source code that year.

Meanwhile, the operating system has seen new rivals crop up. Google’s Android, which is based on a Linux kernel, has become a favorite among handset makers such as Motorola and HTC. And it’s based on an open source foundation too.

Symbian’s move to open source has been completed four months ahead of schedule and it offers mobile developers new ways to innovate, says Williams. Any individual or organization can now take, use and modify the Symbian code for any device, from mobile phone to a tablet.

Similar as it may sound to Android’s promise, there are major differences, says Williams.

“About a third of the Android code base is open and nothing more,” says Williams. “And what is open is a collection of middleware. Everything else is closed or proprietary.”

Symbian is also ahead of Android in that it will publish its platform roadmap and planned features up to 2011, he says. And anyone can influence that roadmap or contribute to new features.

“Open source is also about open governance,” says Williams. “It’s about letting someone other than one control point guide the feature set and the asset base.”

But will that be enough for Symbian to steal away customers lured by a snazzier and younger rival?

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The Apple iPad: It’s just ahead of its time

January 29th, 2010 No comments

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The Nexus : Whats Inside ?

January 7th, 2010 No comments

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The Nexus : Whats Inside ?

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