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HTC Hero review

July 24th, 2009 No comments

HTC Hero review


The HTC Hero has been an object of lust for some time now for gadget enthusiasts. Even from the earliest days of leaked hardware shots and blurry demo videos of its UI, smartphone fans seemed to agree that the company had finally achieved what has been missing in the world of Android. Namely, a polished and attractive device — polished enough to go head-to-head with the iPhone — that kept its open source heart. So, here we are months later with an actual, bona fide Hero in our midst. Yes the reports were true, it is a beautiful device, both inside and out (though of course opinions differ on that chin). But does being a beautiful device mean Android is about to move to a bigger stage? Is HTC’s spit-shine enough to overcome some of the hurdles that have plagued the platform? That question — and more — is answered in the text below, so read on for the full review.

Hardware


Industrial design

In terms of overall design and layout, the Hero is very much a product of evolution. Like its forebears the G1 (or Dream) and MyTouch (or Magic / Ion), the general stats like screen size, technology, and resolution, button placement, unit size and weight, and basic aesthetic are pure HTC. Like those previous devices, the Hero contains a smattering of hardware buttons on the base (or chin as some call it) of the phone, including a home, menu, back, send, end, and dedicated search key. The device also sports a trackball in this area, which shouldn’t surprise any Android aficionados.

Where the Hero breaks from convention, however, is in the overall look and feel of the phone. If the Dream and Magic felt plasticky and cheap (they did), the Hero is quite the opposite — it’s like a solid brick in your hand. The casing is made of a soft-touch material (Teflon on the white version to prevent dirt), and the shape of the device takes a much more severe, almost rectangular slant. The buttons along the bottom are small, evenly spaced ovals (save for the search and back key — we’ll get to that), the earpiece is covered in a stylish mesh, and the volume rocker on the side is a smooth, single button. The screen also uses a new oleophobic treatment (similar to the iPhone 3GS), and thankfully HTC has added a 3.5mm headphone jack to the top of the phone.


Overall the appearance is sleek and modern — it’s like the Magic was beamed to the year 3000 for a redesign. Besides the chin (which some people will nitpick, though we don’t mind), the Hero is a home run when it comes to looks, though it’s not without issues. One of our main gripes with the phone is the layout of the hard buttons. The four across the top don’t bother us much, but the placement of the “back” key is a huge pain. It basically forces your hand into a cramp-inviting position — it’s an unnatural move for a key you’ve got to use a lot. If you’re left handed, it’ll seem fine (great even), but as a righty, we found it inconvenient and uncomfortable. It’s actually perplexing as to why the back button lives where it does on the Hero — the Magic’s placement is much more accessible and a lot more comfortable to use for righties or lefties.

Internals

The guts of the Hero should seem familiar to most gadget buffs — they’re essentially identical to HTC’s Magic (at least the Rogers version). What does that mean for you, end user? It means you’re stuck with the same Qualcomm 528MHz CPU, the same 288MB of RAM, and a paltry 512MB ROM. The onboard radios include WiFi, GPS, Bluetooth, and a quad-band HSPA cell chip. The model we tested is the European release of the phone, and as such is only able to access EDGE networks here in America. Luckily for us we don’t leave the house much, so most of the time we were on WiFi. So just to be clear, beyond the new screen coating, industrial design, and improved camera, this phone is the HTC Magic inside.

Screen


The display on the Hero is gorgeous, no doubt. Using a similar smudge resistant material as the iPhone 3GS, it certainly seems to repel oil, though you’ll still find yourself wiping it clean on a regular basis. The 3.2-inch, 480 x 320 capacitive touchscreen works well, but not notably better than its predecessors — in terms of color and clarity, however, the Hero’s LCD is on par with the competition. One nice added feature is a proper light sensor here, so automatic dimming works as it should, whereas neither the Dream nor the Magic can take advantage of the eye- and battery-saving functionality. There’s nothing particularly special about this screen, however we noted a bit less blurring while scrolling through long pages or detailed images, a problem which we’ve been bothered by with the Hero’s Android brothers. One problem that plagued the unit we were testing was screen freeze ups — it just simply wouldn’t accept any input. This seemed to happen mainly on the homescreen, which made us feel like it might be more of a software problem than a hardware issue (we’ll get to that momentarily).

Camera


The Hero’s 5 megapixel camera is pretty darn amazing, we must say. Coming off of most devices with their paltry 3-or-so megapixel entries, it’s a real treat to have an onboard cam which can actually stand in for a proper shooter. While the image quality isn’t up there with dedicated point-and-shoots, it’s certainly leaps and bounds better than the nearest competitor, with near-macro focus length. We take a little bit of issue with HTC’s UI design on the camera app — using the sometimes-slippery trackball for both zooming and snapping shots seems kind of ill-advised to us, though we didn’t have much trouble with it (a toggle to cancel zooming would be nice). As with most phone cameras, the colors weren’t quite as vivid as we would have liked — bright hues somehow came out murky with the Hero — but we weren’t expecting the world here. HTC seems to have tweaked shutter speeds and processing as well, as snapping photos was noticeably faster than on the earlier Android phones, though we still think the iPhone 3GS and Pre feel tighter (of course the Pre doesn’t have to worry about that pesky focusing stuff).

On the other hand, video recording on the Hero wasn’t quite as awesome an experience as still photos were; the maximum resolution is a pathetic 352 x 288, and even at that resolution we experienced noticeable hiccups and stalls in our videos. We’re not asking for much, but we’d at least like some smooth VGA here. If you plan on using this for any kind of decent video — think again.

Speaker

We’re big speakerphone users, so the external audio of a device is actually important to us (besides, how else can we entertain friends with the “Ras Trent” video while out and about?). The speaker on the Hero is definitely up to the task, producing loud and clear audio while on calls or listening to music. Of course, no one is really going to jam this way very much, but at the very least you can make our your tracks pretty clearly. For calls, the speaker and microphone seemed pretty outstanding to us (we were testing mostly with T-Mobile, mind you).

Battery life

We were impressed with the Hero’s staying power, though we’ll reserve our final judgments till we have a device running US 3G to look at. On EDGE / WiFi, we saw impressive, full day use with a single charge. Standby didn’t seem to pull much power, though it was obvious that many of the widget updates were just waiting till we woke the phone up, which made for maddening floods of syncing and updating (a real drain on speed). Overall, the Hero beats the pants off of our G1, and gives the Magic a run for its money. Battery life was favorable in comparison with the iPhone 3GS, and obviously puts the Pre in a world of hurt.

Software


HTC’s take on Android


As you should know, HTC has sunk a huge amount of time (and money, we assume) into giving Android a major makeover. If you’re familiar with the company’s work on Windows Mobile devices, then the look and feel of the new HTC-ified Google OS should make perfect sense to you. Sense is a good word, actually, since the company calls its new UI the “Sense Experience,” which is really another way of distancing itself from TouchFLO iterations of the past (though there is clearly a lineage here).

Essentially, almost every aspect of Android has been reskinned and tweaked on the Hero. From the windowshade notification area to the dialer, HTC has left its mark across the device — and it’s a pretty handsome mark. The general design is much more on par with contemporaries such as the Pre, iPhone, and recent versions of the BlackBerry OS. You probably know what that means: lots of alpha layers, dark, shiny blacks and grays, and the occasional brightly colored highlight hue. It’s all extremely slick — if you didn’t know Android well, you might assume it’s a completely different OS… and maybe that’s what HTC is hoping. We obviously like the reworked graphics, but it’s annoying to see how the fresh paint job bogs the phone down in places. In particular, the calendar app which is fairly nimble on standard builds of Android seems sluggish here, and we noticed the same kind of jittery behavior in other apps which function just fine on our Dreams and Magics.

Two other changes of note are somewhat major in the Hero build of Android. Firstly, as has been widely reported, the phone can access Exchange accounts — a feature not found on any Google-branded devices (though present in the Rogers variations of HTC’s other phones). Secondly, the device has an underlying social networking tie-in (a la webOS) which can pull in Facebook, Twitter, and Flickr data in various spots on the phone, and also allows you to move media and messages between the services.

HTC refinements

What is notable is the fact that the underlying guts here are really no different from Android 1.5, save for some HTC-specific tweaks such as the company’s onscreen keyboard (more on that in a moment), aforementioned dialer, and other nips and tucks, largely cosmetic. For instance, instead of providing a tab to pull up your applications, HTC provides a button reminiscent of the Pre’s home icon (which incidentally does the same thing). Still, there are quite a few functionality tweaks onboard as well, including the addition of multitouch in the Hero’s photo app and standard (but heavily skinned) Android browser. Sorry Google Maps fans — no love on that front.


Google’s touch keyboard has been completely dashed here in favor of HTC’s iteration, and that’s a good thing… to an extent. The keyboard is certainly usable — even good sometimes — but it’s hardly a competitor to Apple’s onscreen QWERTY, and not even in the same universe as a physical keyboard. We know a lot of readers have been on the edge of their seat about whether the Hero’s lack of keys would be a detracting factor, and despite a tremendous attempt by HTC here, it certainly is (of course we feel similarly about the Magic). We found ourselves regularly frustrated by the speed of typing (which can sometimes hang painfully, a la iPhone OS 2.0), and some of the auto-correction, which is typically good, but can be maddening when incorrect. Keep in mind, we really, really wanted to like this keyboard, but the more time we spent with it, the more frustrated we became by it. Trying to tap out an address in Google Maps while walking somewhere, for instance, was a truly unpleasant experience.

On the other hand, HTC has made marked improvements in the phone functionality on the Hero, making the dialer and contact management pages a joy to use. Getting to number quickly is a cinch since you’re able to use the numeric keypad to call up both strings of numbers and names, and the company has forgone tabbed entries on contacts for a combined recent / missed page coupled with your contact list. HTC has also improved the music player here (a badly needed upgrade), though like so many other applications on the phone, it feels sluggish when compared to its rivals’ experiences. We had the same feeling when using the browser — another spot where the software falls victim to the phone’s underpowered hardware — the web experience on the Hero was typically slow and frustrating.

Overall, the changes the company has made with Android do make the OS feel more complete and modern, but it seems to be at the expense of performance. We could almost feel the 528MHz processor struggling to keep us as we paged through seven homescreens of widgets — most accessing data in the background — and when we took at a look at the task list, it was clear that most of our memory was being sucked up with scores of little processes. It seems like HTC has made a software suite for their next generation of phones, but tacked it onto its current one, and the combo is a bit messy at times. We won’t knock them for aiming high, but we don’t know how much we enjoy the lag and stutter of the current Hero build.

Widgets and new applications

HTC has loaded the phone with a slew of new applications and widgets — and the company has made a lot of the right choices. We’ve also felt that one of the really untapped resources Android had was its widget implementation, so it’s really nice to see that HTC has taken up the mantle here. Unfortunately, these aren’t standard Android widgets, so as far as we know, you’re only going to be seeing them on HTC phones.

Of course there are the standard clock and weather widgets (both beautiful, mind you), though the company has provided a number of other options that really do improve the day-to-day use of the phone. We’re not going to run through every single one, but we do want to mention the notable additions.

To start with, HTC has gone to the trouble of creating it’s own Twitter client, Peep. The application lives in two places on the phone; the first is a variable sized widget for your homescreen which allows basic functionality like reading recent tweets and updating your status. The second iteration is a full-on app which offers robust options along the lines of Tweetie for the iPhone. While the application is excellent at what it does, there is some disconnect between the widget and the program itself. Like other parts of the OS, Peep seems to be hampered by the slower CPU and limited RAM as well — scrolling can sometimes be stuttery, and it often takes some doing to refresh its content.

Another notable widget / application combo is Footprints. The premise is simple: it allows you to quickly snap a photo and geotag your location, then gives you options for sorting the content as favorites, restaurants, shopping, etc. It’s actually a pretty clever little idea, and for those who travel or are planning a trip, along with that 5 megapixel camera, it’s a nice addition to the phone.

Interestingly, our favorite widgets are actually simple toggles — switches which allow you to flip services like WiFi, mobile networks, Bluetooth, and Airplane Mode on and off without jumping into your settings screen. During testing, we found ourselves putting these small, icon-sized micro apps into heavy rotation. It’s a thoughtful inclusion which shows HTC is actually paying attention to how users operate their phones.

Flash

So Flash is kind of a big deal on new smartphones. The iPhone doesn’t have it, the Pre doesn’t have it, BlackBerry devices don’t have it… but the Hero does. Unfortunately, in our testing, we found the inclusion actually hurts operation of the phone more than it helps. When browsing to a site heavy on Flash (there are many), the browser loading times were abysmal. Furthermore, trying to view videos in-window produced choppy, nearly unwatchable results. You may have a better experience with lighter kinds of content, but in our opinion the main reason to introduce Flash into a mobile environment is to allow for broader media viewing options, and in the current state of this Flash player, you’re not really going to get much mileage out of it.

Wrap-up


The Hero represents a valiant effort from HTC — though unfortunately, the company appears to have bitten off more than its last-generation hardware can chew. If this build of Android were to be loaded atop the guts of a 3GS or Pre, the performance would likely be astounding, but fused with the two-year old architecture of previous devices, it’s mostly disappointing. We’re not saying this isn’t the best build of Android on the market — we think it is. What we are saying is that this build is a bit too much for a device like the Hero to handle, and that makes for an uneven, sometimes frustrating experience. Going into the review, we desperately wanted to love this phone, but given the combination of a few poor hardware choices and an OS which outclasses the device it runs on, we can only recommend that you enter at your own risk. HTC has an explosive entry in the smartphone category with what its done on the software side… now it just needs the hardware to match.

with thanx from here

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HTC Hero review

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Apple iPhone 3G S and iPhone OS 3.0

June 18th, 2009 No comments

Apple iPhone 3G S and iPhone OS 3.0 | Walt Mossberg | Personal Technology | AllThingsD

Apple Inc.’s iPhone has been a smashing success, redefining the smart-phone market and creating a new hand-held computing platform that has attracted over 50,000 third-party apps, or software programs, in less than a year. With its nearly identical sibling, the iPod Touch, it has sold a combined 40 million units since June 2007, when the computer maker plunged into the phone business.

But the iPhone is drawing increasing competition from entrenched smart-phone makers anxious to emulate the upstart. The most significant of these is Palm’s (PALM) impressive new Pre, which is off to a good start with an estimated 100,000 or so units sold since it launched on June 6.

So, like a shark, Apple (AAPL) must keep moving. This week, it is introducing two new products designed to consolidate and increase its position as the leader in this new generation of hand-held computers. I’ve been testing both and I like them a lot, with some minor caveats.

One of the new products is a refreshed model of the iPhone itself, called the iPhone 3G S. It looks the same, but offers more speed, more memory, more battery life, and a few new features, including video recording and a better camera for still photos.

The second is OS 3.0, the third version of the iPhone’s operating system, which comes on the 3G S and also can be installed on all prior iPhones and Touches. It includes a much longer list of added features, some innovative and some long overdue catch-ups to other phones. These include such widely requested capabilities as cut, copy and paste; systemwide searching; a wider virtual keyboard; and a feature called MMS that allows users to send photos and videos directly to other phones without using email.
iPhone Chart

Apple last week also made a bold business move to complement these new products. It decided to keep making the current model, the iPhone 3G, and to slash its price by 50%, to $99. That’s an unheard-of price tag for a pocket computer of this power and versatility, and gives millions of additional consumers a reason to choose the iPhone instead of a competitor.

In my tests, both the new phone and the new operating system performed well, with a few small exceptions. I believe the two strengthen the iPhone platform, make it likely the iPhone will continue to attract scads of apps, and are good for consumers.

But I also regard these changes as more evolutionary than revolutionary, and I don’t think this latest iPhone is as compelling an upgrade for the average user as the 3G model was last year for owners of the original 2007 iPhone.

Current iPhone owners can get an improved product by merely sticking with their existing phones and upgrading to the feature-laden new operating system, which is free (it costs $10 for iPod Touch owners), rather than shelling out at least $199 for the new iPhone 3G S. And many new iPhone buyers can opt for the $99 3G model, which is not only cheaper, but also greatly improved by the new OS 3.0.

On the other hand, power users will crave the new model’s much-better performance, battery life, storage and other features. And some will want the new model because, unlike the current model, it’s capable of handling a new cellular network feature that, in the next few years, will offer double the current data speeds.

The new, free operating system is available for download starting June 17. The iPhone 3G S will go on sale June 19 for $199 for a version with 16 gigabytes of memory, and $299 for 32 gigabytes of memory. Those memory capacities are double the amounts offered on the previous model last year at the same prices, and far exceed the built-in memory on most competing smart phones.

These prices are for new U.S. customers on the AT&T network, plus current owners who are eligible for what AT&T (T) calls a “standard” upgrade. If you already own an older iPhone, you could pay $200 more to upgrade, depending on how far along you are in your two-year service contract and how much you spend monthly. But AT&T, stung by criticism in recent days, has just decided to offer the lower, new-customer prices at launch to iPhone 3G owners eligible for upgrades at any time up to Sept. 30 of this year, even if they were originally told they’d have to pay the $200 premium.

Before I detail the new features and how they worked in my tests, let me state up-front what the new iPhone and its new operating system don’t deliver. The iPhone still lacks a physical keyboard. It still can’t run more than one third-party app at a time, as the Pre does. Its otherwise excellent Web browser still can’t play videos created in Adobe’s Flash software, which is widely used on the Web. And it still isn’t available on any U.S. carrier besides AT&T.

Also, AT&T won’t enable MMS until late this summer, even though dozens of other iPhone carriers in other countries are doing so immediately. And AT&T hasn’t set a date by which it will offer tethering, a new iPhone feature that allows the device to be used as a modem for a laptop. Other carriers in other countries are allowing this right away.

Here’s a rundown of the most important new features of both the new hardware and software, and how they performed in my tests.
The iPhone 3G S

Speed: To me, this is the most important feature of the new iPhone 3G S. In fact, the “S” in the name stands for speed. During my week of testing, the new model proved dramatically snappier in every way than my iPhone 3G. Its processor is 50% faster than in the prior model, and it sports a new graphics chip.

Applications opened much more quickly. Web pages loaded far faster. The camera was ready to use almost instantly. And I never once saw the occasional, annoying iPhone behavior where you strike a key while typing and it sits there, seemingly stuck, before you can continue.

Cellular-data speeds were about the same, but in repeated testing on different Wi-Fi networks, the 3G S racked up speeds 30% to 50% faster than on the 3G running at the same time on the same networks.

Battery Life: On my 3G iPhone, I usually could make it through the day, but it was often a close call, with the battery indicator winding up in the red. By contrast, the new model did much better, never hitting the red zone and rarely requiring interim charging at the office or in the car, even though, because I was testing it, I was pounding it much harder than usual, making more voice calls, playing lots of videos and music, trying numerous apps, constantly downloading email from two accounts, and syncing two calendars over the air.

Apple claims about the same talk time for the new model as on the old, and about the same Web-surfing time over the cellular network. But it says the 3G S gets about 50% more battery life when playing videos or surfing the Internet over Wi-Fi and 25% more time — an astounding 30 hours — for continuous music playback.

Memory: With the new 32-gigabyte model, I was able to store over 3,000 songs, more than 1,600 photos, 74 videos, 67 applications, 400 emails, nearly 1,000 contacts, months of calendar data, and dozens of documents, and still have 5 gigabytes left over—more than most phones offer out of the box.

Camera: The new model’s camera has a 3 megapixel resolution, up from 2 megapixels, and has autofocus and a feature that lets you tap the screen to change the focus to an object or person in the background of a shot. It still lacks zoom or a flash, though it does better in low light. It also has a macro feature for close-up shots. In my tests, all of this worked, but I didn’t think the pictures it took were dramatically better than those on the old model, and it can’t compete with phones like Nokia’s (NOK) new $700 N97, which has a 5-megapixel camera with zoom.

Video: The new video recorder worked well, even in low light, and lets you post videos directly to YouTube, among other places. You can also trim your videos right on the phone. This all worked well, but the videos aren’t high definition, and pale in comparison to those on the latest HD model of the popular $229 Flip pocket camcorder.

Voice Control: By simply holding down the new iPhone’s home button, you can dial contacts and control music playback by uttering voice commands. The phone will even tell you which song is playing. Like most voice-recognition systems, this one isn’t perfect. But it worked most of the time.

iphone-3gs-compass

Compass: I don’t consider this important for most users, but it did work when I was walking or driving. It can orient maps in the direction you’re heading.

Small Touches: You can optionally turn on a new battery indicator that shows a precise percentage of battery life left. The screen has a new coating that resists oil and grease from fingerprints.

Downsides: The new phone crashed on me twice during my tests. Once, the voice-control feature killed the sound on the built-in iPod, requiring a reboot. But I couldn’t replicate this problem. Another time, the phone froze while downloading a TV show. Apple blamed this on a prerelease server issue, and it didn’t happen again.
iPhone Operating System 3.0

Copy, Cut and Paste: Apple is late with this common feature, but it’s the best implementation I’ve seen on a phone. In a text page, you just double tap on a word, and it is selected with little handles around it that let you expand or contract the selected area. Then, you just click on a copy icon that pops up over the selection. To paste, you tap elsewhere in the page, or even in another app, and a paste icon pops up. Click that icon, and the selected text is pasted in. It worked well in all my tests.

The feature works a bit differently for some Web pages, where you hold down your finger over an area and it selects a whole block of text, like a paragraph, but still has the handles that allow adjusting the selection. It also allows copying and pasting photos. You can also just select a word or a section or a whole page of text and delete it. And if you want to undo a paste, just shake the phone.

Some Web pages and third-party apps don’t yet support this feature, but most do.

Search: Before, you could search only in the Contacts app. Now, there are search features in Mail, Calendar, the built-in iPod and Notes. And there is a way to search the whole phone at once. You just hit the home button, slowly, twice, and a special search screen appears. Type in any phrase, and it brings up every instance in multiple apps.

This is another catch-up feature, but it works well. For instance, when I searched for the word “Phil,” it brought up songs by Phil Collins, a note about Philadelphia, calendar items mentioning people named Phil or Phillips, emails to or from people with those names, and contacts for people named Phil or Phillips.

In email, the search function will even find messages that aren’t on your phone but that are stored on the servers of certain email services. For instance, I was able to almost instantly find emails from two years ago stored on Google’s (GOOG) Gmail.

One downside — in email, search looks for words only in email headers, not in the body of the messages.

Landscape Keyboard: In older iPods, the only built-in program that supported a wider, landscape keyboard, which is better for thumb typing, was the Web browser. Now, you can turn the phone horizontally and use a landscape keyboard in the Mail, Messages and Notes programs as well.

Find My iPhone: If you belong to Apple’s $99 a year MobileMe service, you can now locate a lost iPhone on a map on any computer, send the iPhone a message saying how to return it to you, and cause it to emit a beep, even if the sound is turned off. I tested this and it worked well. You can even remotely wipe all your data off the phone.

Voice Memos: The OS includes a Voice Memo app that lets you dictate reminders or other messages, and then edit and email them. I found it worked well.

Navigation: Another catch-up feature, turn-by-turn navigation with voice prompts, is also now supported. I tested this with a third-party app called Gokivo, and it did OK, though the developer admits to a prerelease bug I encountered.

Auto-Authentication: In the new OS, the iPhone can remember your log-in credentials for commercial Wi-Fi hotspot services, so you don’t have to enter them again and again. Unfortunately, in my tests with the AT&T Wi-Fi service, this failed repeatedly in several Starbucks (SBUX) shops. Apple blames a glitch in my prerelease phone’s SIM card.

Push Notification: To make up for its lack of multitasking, the new iPhone OS has a feature where third-party apps can notify you of new events, like a sports score, or a new invitation to an online game. I tried this with a game called TapTap Revenge, and it worked fine.

Stocks: The built-in stock application now has much more detailed data, including market cap, news headlines and price/earnings ratio for each stock.

MMS and Tethering: I couldn’t test these useful features because my tests were all done on AT&T, which hasn’t rolled them out.

Minor Touches: You can now move an icon among screens with one continuous motion, instead of stopping at each screen. And there are two more screens to house icons. You can finally synchronize Notes with your PC or Mac. You also can now maintain both calendars and contacts synced wirelessly with online services and those synced via cable with your computer. And you can play games and transfer files wirelessly over Bluetooth with other iPods or Touches that are nearby.

Bottom Line: Both the new iPhone and iPhone OS are packed with features that make a great product even better. But, for many users, the software may be enough of a boost to keep them from buying the new model.

from here

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Apple iPhone 3G S and iPhone OS 3.0

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Opera Unite reinvents the Web

June 16th, 2009 No comments

Opera Unite reinvents the Web
Cloud computing and Web-based applications will never be the same
June 16, 2009 — Oslo, Norway

Opera today unveiled Opera Unite, a new technology that shakes up the old client-server computing model of the Web. Opera Unite turns any computer into both a client and a server, allowing it to interact with and serve content to other computers directly across the Web, without the need for third-party servers.

Opera Unite makes serving data as simple and easy as browsing the Web. For consumers, Opera Unite services give greater control of private data and make it easy to share data with any device equipped with a modern Web browser.

For Web developers, Opera Unite services are based on the same open Web standards as Web sites today. This dramatically simplifies the complexity of authoring cutting-edge Web services. With Opera Unite, creating a full Web service is now as easy as coding a Web page.

Opera Unite is available in a special version of the Opera 10 desktop browser from Opera Labs. Opera Unite services run directly in the browser.
It is easy to use Opera Unite

1. Download the Opera Unite build from http://labs.opera.com/.
2. To start Opera Unite, click the Opera Unite logo in the lower left-hand corner of the browser and log in with your existing Opera ID — the same Opera ID used for other Opera services such as My Opera and Opera Link. Opera Unite will prompt you to register an Opera ID if you do not have one.
3. Now you are ready to use Opera Unite. Simply access your Opera Unite services from the Opera Unite panel of the browser. New services can be installed from http://unite.opera.com/.
4. Running a service will give you a direct Web address to the Opera Unite service on your device, for example: http://notebook.jondoe.operaunite.com/photo_sharing/, where “notebook” is the name of the local device serving content, “jondoe” is your username, and “photo_sharing” is the Web service being accessed. That link will also allow others to access the same Web service from your computer through their Web browser.
5. You may also see which friends are using Opera Unite services on your My Opera Unite home page.

Current Opera Unite services are as follows:

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File Sharing

Securely share a file from your personal computer without waiting to upload it. First select the folder from which you would like to share files. Opera Unite then generates a direct URL to that folder. By giving that link to your friends, you can share files without routing through a third-party Web service.
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Web Server

Run entire Web sites from your local computer with the Opera Unite Web Server. After selecting the folder containing your Web site, you can share and host it from the given Opera Unite URL. Opera Unite will automatically recognize index files and create the Web site as you designed it.
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Media Player

Rock out wherever you are by accessing your MP3s and playlists from any machine. After selecting the folder containing your playlist, use the Opera Unite direct link to play your tracks directly in any modern Web browser.
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Photo Sharing

Share your photos direct from your PC, without uploading them online. Once you select your photo folder, the photo-sharing service will create a thumbnail image gallery of your photos. Clicking the thumbnail will present the photo in its original resolution.
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The Lounge

The Lounge is a self-contained chat service running on your computer. Your friends can access the chat room via the direct link, which will not require them to sign into any service. Depending on your privacy settings, you need only provide the generated password to your service in order for people to log in to your chatroom.
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Fridge

Post a note on your friends’ virtual refrigerators. By sharing the direct link to your refrigerator, you and your friends, family or colleagues can exchange notes securely and privately in real time.

These six services represent the beginning of what is possible. Web developers can unleash their creativity to design unique Web services and, in doing so, unlock the full potential of Opera Unite.
What our CEO says

“Today, we are opening the full potential of the Web for everyone,” said Jon von Tetzchner, CEO, Opera. “Technology moves in distinct cycles. PCs decentralized computing away from large mainframes. Opera Unite now decentralizes and democratizes the cloud. With server capability in the browser, Web developers can create Web applications with profound ease. Consumers have the flexibility to choose private and efficient ways of sharing information. We believe Opera Unite is one of our most significant innovations yet, because it changes forever the fundamental fabric of the Web.”
One Web developer to another

“What interests me about Opera Unite is how current technology and the social world are now interconnected,” said Molly E. Holzschlag, Web evangelist, Opera. “Using open standards including HTML, CSS and JavaScript, developers and even enthusiasts with a little standards savvy can make their own Opera Unite service. Opera Unite allows people the ability to be imaginative with their skills and create a wide range of technical and social applications using the same open standards used today.”
Make your own Opera Unite service

* An introduction to Opera Unite
* Opera Unite developer’s primer
* Markuper — The Opera Unite service template library

When you have finished your new Opera Unite service, just upload it to http://unite.opera.com/ and share it with the world.
Resources
Video

Watch our Getting started with Opera Unite video.
Future

Find out more about some interesting ways of using Opera Unite at Opera Labs.
Screenshots

The screenshots are available at press resources page.
Find Opera on the Web

* Follow us on Twitter
* Help us share Opera with the word
* Become an Opera fan on Facebook
* Watch our videos on YouTube

About Opera Software ASA

Opera Software ASA has redefined Web browsing for PCs, mobile phones and other networked devices. Opera’s cross-platform Web browser technology is renowned for its performance, standards compliance and small size, while giving users a faster, safer and more dynamic online experience. Opera Software is headquartered in Oslo, Norway, with offices around the world. The company is listed on the Oslo Stock Exchange under the ticker symbol OPERA. Learn more about Opera at http://www.opera.com/.
From here.

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Opera Unite reinvents the Web

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Windows 7 Wins on Netbook PCs

February 4th, 2009 No comments

Q&A: Brad Brooks, corporate vice president for Windows Consumer Product Marketing, discusses Microsoft’s take on netbook PCs and how Microsoft’s newest operating system, Windows 7, will support these small computers.

REDMOND, Wash., — Feb. 3, 2009 – Small, mobile and affordable PCs, often referred to as “netbooks” or “mini-notebooks,” were one of 2008’s hottest technology trends. Virtually unknown a year ago, these PCs pushed the design innovation envelope by enabling easy Web surfing, instant messaging, general-purpose computing (e.g., e-mail, social networking and photo sharing) and media playback in one small, ultra-portable device. This convenience, coupled with an affordable price tag, makes these PCs a great option for many consumers.

Brad Brooks, corporate vice president for Windows Consumer Product Marketing.
Brad Brooks, corporate vice president for Windows Consumer Product Marketing.
Click for high-res version. 

Brad Brooks, Microsoft’s corporate vice president for Windows Consumer Product Marketing, sat down with PressPass to discuss the company’s take on small-notebook PCs.

PressPass: Almost everyone seems to have an opinion on how netbook PCs will evolve in 2009. What is Microsoft’s view on small-notebook PC prospects in the coming year?

Brooks: The term “netbook” was coined by Intel to define notebook PCs that run on their Atom processor. They’re also sometimes referred to as “mini-notebooks” and “sub-notebooks.” But at the end of the day they are just small, portable PCs, and we’re committed to delivering the same exceptional Windows experience on these machines as any on other notebook or desktop PC.

At just 2.28 pounds and with 4 hours of battery life, the Dell Inspiron Mini 9 Laptop is light and compact for an on-the-go lifestyle.
Click for larger version. 

Over the last 10 months we’ve seen pretty strong demand for these PCs and we expect that to continue in 2009. In fact, research firm IDC recently increased its initial mini-notebook sales forecast for 2008 to 11.4 million, and predicted that number would climb to 42.2 million by 2012.*

PressPass: Most small-notebook PCs today run Windows XP, and this has raised many questions about the impact strong sales of these machines have on Microsoft’s bottom line. What can you tell us about that?

Brooks: We’ve seen spectacular Windows growth on small-notebook PCs as folks opt for the familiarity, compatibility, and ease of use of Windows over Linux.  We value every Windows customer, and we’re excited that the vast majority of small-notebook PC users want Windows.

To share some numbers: since February 2008, Windows OS share has gone from 10 percent to over 80 percent on these machines, and our research shows that these are overwhelmingly new PCs and/or PC users.  To put it another way, we think most small-notebook PC buyers are either purchasing a secondary machine or buying a PC for the first time.  And we think purchasers are drawn to these PCs by their small size and affordability, particularly given the current environment.

 So, looking at trends, we’re incredibly optimistic about the coming year.

PressPass: Over the last 10-12 months, what has fueled the popularity of small-notebook PCs?

Brooks: In two words: hardware improvements. When these PCs first hit the shelves, they were designed for people who wanted an inexpensive, mobile computer to browse the Web, do e-mail, instant message and perform other general computing tasks. Computer-makers responded by designing PCs built with lower performing — but also very inexpensive — hardware. 
But Moore’s Law, which states that performance at a given price point will double about every 18 months, has worked in the customers’ favor. Today, we see small-notebook PCs with enhanced capabilities and improved quality at the same price points — and sometimes even cheaper — than earlier models.

At the same time, our customers told us that they want mobile, small-notebook PCs to go beyond basic Internet activities and deliver premium capabilities such as increased graphics functionality, which lets people play games, view pictures and watch videos with richer, eye-popping quality.

With Windows, customers get these premium capabilities in a familiar OS that is compatible with the applications and devices they already own and use.

PressPass: How are these small-notebook PCs different from other notebooks and desktops?

Brooks: Small-notebook PCs run the same Windows that people know and love, but there are certain trade-offs customers make when they buy these devices.

 

The Asus Eee PC 1000 features a 10-inch display and up to 8 hours of battery life, making it an ideal traveling companion.
The Asus Eee PC 1000 features a 10-inch display and up to 8 hours of battery life, making it an ideal traveling companion.
Click for larger version. 

For example, they typically have much smaller keyboards and screen sizes and lack a DVD or CD drive, and the small size can make tasks like creating presentations, typing documents, or editing photos and video difficult. Typing over a long period of time can also be a little challenging. Finally, the screen size isn’t optimized for the Web, so plan on doing plenty of panning and scrolling.

It’s important to remember that these small-notebook PCs weren’t designed to replace a full-featured notebook or desktop.

PressPass: Customers who do decide to purchase one of these small-notebooks PCs are also often faced with another decision — Linux or Windows. What do buyers need to consider when comparing the two operating systems?

Brooks: Customers choose Windows because they want the best possible user experience. While many initial small-notebook PCs in the market were Linux-based, they didn’t live up to customers’ expectations. Customers expected a Linux-based PC to look and function like their Windows-based desktop PC and they were disappointed.

Windows provides a level of application and device compatibility you simply don’t get with Linux. Windows works with everyday programs like Microsoft Office and popular applications like Apple’s iTunes and Microsoft’s Zune, PC games like “World of Warcraft,” and a host of others. It also works with the largest set of printers, digital cameras and other devices. Linux doesn’t come close to doing any of these things.

That may be why return rates of Linux-based netbooks are so high. Partners MSI and Canonical have mentioned to press that return rates on their Linux-based small-notebook PCs are about four times those of Windows-based small-notebook PCs.

PressPass: Microsoft has invested heavily in its Windows Live suite. How does Microsoft see these cloud-based tools enhancing the small-notebook PC experience?

* There are many full-size notebook options out there that are also very affordable and portable. Ask yourself what you want your computer to do, balancing those needs with how mobile you want it to be. There isn’t a one-size-fits-all option. – Brad Brooks *
     

Brooks: We’re really excited about what we’re offering with Windows Live Essentials. This suite includes free downloads of Windows Live Mail, Windows Live Messenger, Windows Live Toolbar, Windows Live Writer, Windows Live Photo Gallery, Windows Live Movie Maker beta and Windows Live Family Safety. All these applications help people connect with their family and friends, and they light up the Windows experience. In addition, Windows Live Hotmail and Windows Live SkyDrive, which provides 25 GB of free online storage, deliver on-demand access to e-mail and online file storage.

And unlike an OS, which can take two to three years to develop, Windows Live is on a much shorter development cycle. And we’re always looking at new ways to deliver enhanced functionality and strong integration with additional Web services.

PressPass: How is Microsoft supporting small-notebook PCs with Windows 7?

 

Acer’s Aspire One provides mobile connectivity with a diminutive 8.9-inch form factor.
Click for larger version. 

Brooks: Microsoft is offering a clear path for Windows 7 across the board, so as we demonstrated at PDC, WinHEC and CES, Windows 7 provides a great user experience on small-notebook PCs.

With Windows 7, we’ve matched hardware improvements with some investments of our own. With Windows 7 we are on track to have a smaller OS footprint; an improved user interface that should allow for faster boot-up and shut-down times; improved power management for enhanced battery life; enhanced media capabilities; and increased reliability, stability and security.

These engineering investments allow small notebook PCs to run any version of Windows 7, and allow customers complete flexibility to purchase a system which meets their needs. For OEMs that build lower-cost small notebook PCs, Windows 7 Starter will now be available in developed markets. For the most enhanced, full-functioning Windows experience on small notebook PCs, however, consumers will want to go with Windows 7 Home Premium, which lets you get the most out of your digital media and easily connect with other PCs.

You can find more information on all our Windows 7 SKUs here.

PressPass: What’s the one piece of advice you would give to someone thinking about buying one of these PCs?

Brooks: I tell people to spend some time thinking carefully about what types of activities they want to do with their computer. There are many full-size notebook options out there that are also very affordable and portable. Ask yourself what you want your computer to do, balancing those needs with how mobile you want it to be. There isn’t a one-size-fits-all option.

* IDC, Worldwide Mininotebook PC 2008-2012 Forecast Update and 3Q08 Vendor Shares, Doc # 215072, November 2008

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To Connect to the Internet, Just Turn on Your TV

January 19th, 2009 No comments

LAS VEGAS — If there was one overarching theme from the Consumer Electronics Show here last week, it was that absolutely every device in our lives is becoming a computer connected to the Internet.
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Isaac Brekken/Associated Press

“TV is interactive TV these days. You will use the same TV and the same remote control, but have completely different functionality,” said Jong Woo Park, President of Samsung’s digital media business.
Related
Times Topics: Consumer Electronics Show (CES)
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Laura Rauch/European Pressphoto Agency

“You ought to expect that to be more and more unified – three screens: TV, phone, PC – one cloud-based experience,” said Steve Ballmer, chief executive of Microsoft.

The sleek little Palm Pre phone promises to make it easy to call your friends by looking up their numbers on Facebook.

A new version of the Ford F150 pickup truck will let contractors check service manuals by browsing the Web from an in-dash computer.

New televisions from LG, Samsung and others will let viewers watch movies from Netflix and other Internet sites.

In two years, 90 percent of all Sony products will connect to the Internet, Howard Stringer, the chief executive of Sony, predicted.

These developments can be seen as more of the electronics industry’s constant quest for something new to tantalize gadget lovers.

But there is a darker side, too, for the companies that make the devices. If the most exciting thing about your phone or truck or TV is the Web sites you go to and the software applications you download, then the device itself is less important.

That is what happened to the computer industry, with its relentless price pressure and indistinguishable products. It is hardly an attractive business model, even for consumer electronics companies already accustomed to low profit margins.

“We are commoditizing new technology,” said William Wang, the chief executive of Vizio, which has become the country’s third-largest seller of televisions after Samsung and Sony. Now that flat-screen high-definition televisions have become commonplace, he said, “the technology shifts are not that dramatic.”

Other, more established brands beg to differ, of course. Their screens are thinner and their pictures are brighter, they advertise. So consumers will inevitably be drawn to them, they argue. And they are working on what they hope will be another technology on view at the show, one that makes mere high-definition sets seem passé: Three-dimensional televisions.

But the more established brands know the battleground is shifting. Increasingly what will differentiate one TV from another is the software it runs and the Internet services it connects to.

Even Nokia, which sells more cellphones than its three nearest competitors, says that much of its future success will come from selling services, ranging from music to maps, that operate on the phones.

Another approach is to try to embed computer chips with Internet connections, all of which keep getting cheaper and smaller, into ever more unusual devices. Sony introduced an Internet-connected alarm clock that will wake you up with your favorite music videos and traffic forecasts for your commute.

Asustek, the giant Taiwanese electronics company, has developed a touch-screen computer that hangs on a wall. It also has built a PC into a keyboard that lets users surf the Net on their TVs . In the future, according to Jonney Shih, the chairman of Asustek, everything in your house, even your bedroom mirror, will be a computer display.

So even as electronics makers struggle with the extremely sluggish economy and the relentless competition, they can look forward to finding ever more shapes and sizes in which to embed their gadgets.

Here are some edited excerpts from interviews with top executives who attended the electronics show. More of these interviews, along with other articles about the electronics show, can be found at nytimes.com/ personaltech.

Services via Devices

“For a long time, our business was defined as cellphones. Hardware is not enough. We need to have a wider array of services and content. This is a major change for us.”

Olli-Pekka Kallasvuo, chief executive of Nokia

“In the next five years, we are not only going to provide hardware, but content through our devices, in an easy, more convenient way. TV is no longer just TV. TV is interactive TV these days. You will use the same TV and the same remote control, but have completely different functionality.”

Jong Woo Park, the president of Samsung’s digital media business

“You ought to expect that to be more and more unified — three screens: TV, phone, PC — one cloud-based experience. Live, essentially projecting through consistently, and appropriately, to the three screens.”

Steve Ballmer, chief executive of Microsoft

The Evolving Television

“Think of Internet on the TV like the Web browser. One view is that the Web, a browser like Firefox, Chrome or I.E., will be right on the television in the next couple years. Another view is, no, a PC-based Web is just too complex. The second one is the phase that we’re in now.”

Reed Hastings, chief executive of Netflix

“Three-D television. That’s really a major, major revolution coming into consumer electronics. That’s one area where we are placing our bets”.

Woo Hyun Paik, chief technical officer and a president of LG Electronics

“Over five years, the big concept that changes for a consumer is, ‘Gosh, do I have to track whether I have my content on my PC, on my phone, on my TV and how do I move it around?’ ”

Robbie Bach, president of Microsoft’s entertainment and devices business

New Computer Shapes

“A fraction of what we sell, a much bigger percentage of it, will be lower-priced client form factor. It may have all the functionality of a PC, but maybe it’s smaller. Maybe it is just an LCD display with PC functionality in the back, that is sitting on a desk or hanging on a wall.”

Dirk Meyer, the chief executive of Advanced Micro Devices

“To make the whole digital home possible, in the eventual state, every wall becomes a display. The mirror should become a screen. You already watch the mirror.”

Jonney Shih, the chairman of Asustek

Coping With Recession

“Customers are spending less, but they are still buying. They are putting off vacations, so they can buy TVs and stay at home. Last year, customers bought $900 and $1,000 laptops. This year they are buying $500, $600, $700 laptops. They are not buying cars, so they’ve got to buy something.”

Gilbert Fiorentino, chief Executive of the Technology Products Group at Systemax, parent company of CompUSA and TigerDirect.

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VMware to Bring Virtualization to Mobile Phones

November 12th, 2008 No comments

Faster Time to Market, Better Security, Isolated Work and Personal Usage Are Among Benefits Virtualization to Enable for Mobile Phones

PALO ALTO, Calif., November 10, 2008 – VMware, Inc. (NYSE: VMW), the global leader in virtualization solutions from the desktop to the datacenter, today announced plans to bring virtualization and its many proven benefits to mobile phones through the new VMware Mobile Virtualization Platform (MVP). Built on innovative technology acquired from Trango Virtual Processors in October 2008, VMware MVP will help handset vendors reduce development time and get mobile phones with value-added services to market faster. In addition, end users will benefit by being able to run multiple profiles – for example, one for personal use and one for work use – on the same phone.

“VMware is excited to extend the benefits of virtualization, which we pioneered for x86 hardware, to the mobile phone market,” said Paul Maritz, president and chief executive officer of VMware. “By abstracting the applications and data from the hardware itself, we expect that virtualization will not only enable handset vendors to accelerate time to market but can also pave the way for innovative applications and services for phone users. We look forward to working closely with our partners to bring new mobile solutions to market faster.”

“Gartner sees virtualization in the mobile space as a very promising and potentially a fast emerging market,” said Monica Basso, research vice president, at Gartner.  “We predict that by 2012, more than 50% of new smart phones shipped will be virtualized (1).  Virtualization can enable enterprises and consumers to easily manage and secure their phones and it can also help handset vendors reduce bills of materials and shorten development cycles to allow for faster releases.”

What is VMware MVP?
VMware MVP is a thin layer of software that will be embedded on a mobile phone that decouples the applications and data from the underlying hardware. It will be optimized to run efficiently on low-power-consuming and memory-constrained mobile phones. The MVP is planned to enable handset vendors to bring phones to market faster and make them easier to manage.

Benefits to Handset Manufacturers

  • Accelerated time to market:
    Today, handset vendors spend significant time and effort getting new phones to market due to the use of multiple chipsets, operating systems and device drivers across their product families. The same software stack does not work across all the phones and, therefore, must be ported separately for each platform. This process is slow and expensive and ultimately slows time to market. VMware MVP will virtualize the hardware, enabling handset vendors to develop a software stack with an operating system and a set of applications that is not tied to the underlying hardware. This will enable the vendors to deploy the same software stack on a wide variety of phones without worrying about the underlying hardware differences. At the same time, by isolating the device drivers from the operating system, handset vendors can further reduce porting costs because they can now use the same drivers irrespective of the operating system deployed on the phone.
  • Easy Migration to Rich Operating Systems:
    Increasingly, handset vendors and carriers are looking to migrate from proprietary operating systems to rich, open operating systems to enable their customers to access the widest selection of applications. With this transition to open operating systems, protection of trusted services such as digital rights management, authentication, billing, etc. is becoming an increasing concern. VMware MVP will allow vendors to isolate these important trusted services from the open operating system and run them in isolated and tamper-proof virtual machines so that even if the open environment is compromised, the trusted services are not impacted.

Benefits to Businesses and End Users

  • Multiple Profiles:
    Companies are under increasing pressure from employees to support employee-owned mobile devices. Choice, however, brings with it complexity in managing a wide variety of devices in terms of both cost and security. It also brings increased risk in securing and managing employee-owned devices, especially if they contain confidential information. VMware MVP will allow IT organizations to deploy a corporate phone personality that can run alongside the employee’s personal phone on the same physical device.
  • Persona on the Go:
    Smart phones are quickly becoming a combination of a PC and a wallet rolled into one package. A person’s phone persona – an individuals’ collection of applications, pictures, videos, music, emails, bank info, credit card information, PIM, etc. – is becoming much richer and more valuable. Consequently, the ability to protect and migrate personas will become an important purchasing decision. VMware MVP will save the persona as a set of files so that all the applications and data on the phone can be managed as a collection of files. People can then easily move their persona to a new device making the upgrade to a new phone virtually painless.

Visit www.vmware.com/mobile for additional information about VMware Mobile Virtualization Platform

SOURCE

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First Look: MacBook and MacBook Pro

October 15th, 2008 No comments

The new MacBook and MacBook Pro are here. No, not just “here” in the sense of “publicly acknowledged by Apple and being shipped to arrive in Apple Stores tomorrow.” Here in the sense of, in my office right now. So in advance of our full reviews and lab tests of these products, let me give you a quick tour of the products.

The look

The big physical differences between the MacBook Pro and MacBook lines are gone with this update. The MacBook looks like a 13-inch version of the 15-inch MacBook Pro. Both of them have the aluminum enclosure and a black screen covered from end to end with glass. Both have the same black keyboard found in the MacBook Air. Both of them are curvy around the sides and bottom, making them easy to grip.

Basically they both look like the bigger brothers of the MacBook Air. The Air was clearly the first product in a wave of new laptop designs from Apple, and now we’ve seen the second and third versions. They feel rigid and sturdy, despite their light weight.

Display matters

At first glance, the screens of both models appear to be quite similar—and similar to the MacBook Air’s as well. The LED backlighting is remarkably bright, meaning these laptops are going to be quite usable, even in very bright conditions.

Users who are fans of the matte finish on the MacBook Pro are going to be quite disappointed about these new systems’ standardization, iMac style, on a glossy glass-covered display. In my extensive time with the MacBook Air over the past few months, I’ve found that the bright LED-lit screen could overpower just about every bright, glaring location you could think of.

However, since the displays are a single span of glass, there’s an easy solution for fans of anti-glare-coated displays: if they don’t already, companies will no doubt begin to make screen protectors, like those already available for the iPhone, that you can apply to your display in order to remove the shine and return an old-school matte finish. Yeah, it’ll be more work and more cost, but it’s not as if there isn’t an option out there if you just can’t stand the glossy look. (Me, I love it.)

The sound

The MacBook Pro’s prominent speaker grille holes on both sides of its keyboard are now much smaller, owing to Apple’s new production process. And the MacBook continues to have its stereo speakers embedded right next to the display’s hinge, so that the sound can bounce off the screen. So far as I can tell, the speakers are more or less the same as in past generations.

The ports

The MacBook Pro, which previously offered most of its ports on its left side—but with a few ports on the right—has joined the MacBook in offering ports on only one side.

Both models use the same MagSafe connector found in previous generations; unlike the MacBook Air, which sports a redesigned power adapter due to its unique shape, these models appear to use the same adapters as they did before. The MacBook Pro comes with a larger, 85-watt adapter; the MacBook comes with a smaller 60-watt adapter.

Both offer an Ethernet port, two USB 2 ports, audio in and out, and the new Mini DisplayPort monitor port. (DisplayPort is an emerging display-connectivity standard; it’s unclear if Apple’s the first company to offer the “mini” version of DisplayPort, and if it’s an Apple-invented proprietary variation or if it’s something we’ll see in many other computers and displays to come.) Apple says there will be Mini Display Port-to-DVI and Mini-Display-Port-to-VGA adapters available; it’s unclear if support for composite and S-Video connections has been dropped with these systems.

In addition to the ports shared by the two systems, the MacBook Pro offers a single FireWire 800 port (yes, you can buy a FireWire 800 to FireWire 400 adapter) and an ExpressCard slot hidden behind an aluminum door. Both models offer a slot-loading SuperDrive on the right side. (Previously the MacBook Pro’s slot was on the front.) Yes, this means that the new MacBook joins the MacBook Air in not offering any sort of FireWire connectivity.

The trackpad

Two new preference panes. Note the compact-fluorescent bulb.

One of the most ballyhooed new features of these MacBooks is the new clickable glass trackpad. So, about that button. Longtime users of Apple laptops will find it quite a bit disconcerting to reach below the trackpad with their thumbs, only to find no button there. However, it’s a pretty easy step to just slide your hand up on the trackpad so that you continue to point with one finger and click on the pad with your thumb. The trackpad is smart enough not to get confused by the presence of a finger and a thumb on the trackpad. And of course, those who are adventurous will get used to pressing with their index finger as they mouse around, giving their thumbs a break. (For clicking and dragging, you’ll basically still need two fingers.)

The new trackpad looks pretty much like the old trackpad. It’s painted the same color as the MacBook’s aluminum body. But it’s smoother than an old-style Apple trackpad. The sensation of moving your fingers across it is a little disconcerting; there’s friction but not a lot of texture. It definitely doesn’t feel like you’re running your finger across a pane of glass, though that’s what it is.

With the new trackpad come a new set of supported multi-finger gestures, all configured via the new Trackpad preference pane. The gestures supported by the past generation of laptops are still there, including two-finger scrolling, pinching and spreading fingers to zoom in and out, and swiping three fingers to navigate forward and back.

The new Trackpad control panel.

But the new trackpad has a few new tricks up its sleeve. You can program either the bottom right or left corner of the trackpad to act as a secondary mouse button. In other words, if you click in the bottom corner of the trackpad, it can be registered as a right-click. So the no-button laptop can act as a two-button laptop after all. (There’s no support for any additional button mappings, however.)

The laptops’ new four-finger gestures are built into the system and can’t be customized, but they’re still pretty cool. Place four fingers on the trackpad and flick them up, and Expose hides all your windows and exposes the desktop. Flick down with the same four fingers, and Expose shows all windows. Swipe left or right and the application switcher appears.

The weight

At 4.5 pounds, the new MacBook is half a pound lighter than the old version. With its new complement of previously-Pro-only features and its lighter weight, people who have been considering the MacBook Air will probably want to give that purchase some more consideration. The new MacBook isn’t close to the three-pound Air on weight, but it’s noticeably lighter than its predecessor and it’s cheaper and faster than the Air. As a MacBook Air user, I will have to seriously consider switching back to the MacBook now that it’s gained these new features and lightened its load by half a pound.

The MacBook Pro, on the other hand, is two-tenths of a pound heavier than its predecessor. In practice you probably wouldn’t notice the difference, but the Pro definitely didn’t go on the same diet as the MacBook.

The graphics

The new MacBook Pro has two separate graphics subsystems inside of it. One, the NVIDIA GeForce 9400M, is the same one found in the new MacBook and MacBook Air models. It’s less powerful—and uses less power. The other, the NVIDIA GeForce 9600M GT, is a much faster, higher-performance graphics processor. To choose which one you use, you must go to the Energy Saver preference pane, fresh with its new icon. (The Energy Saver icon used to be an incandescent light bulb; Apple has replaced it with a compact fluorescent as a part of its quest to reduce the energy consumption of its icons.)

Within the Energy Saver preference pane, you can choose between “Better battery life” (the 9400M) and “Higher performance” (the 9600M GT) for graphics. However, this isn’t a switch you can do on the fly—nor can you set the system to use one when you’re on battery power and the other when you’re attached to an outlet. In fact, to switch between the two cards requires you to log out of your user account and log back in.

iPhone headphones

Yes, it’s true—these new MacBooks work with your iPhone headphones. If you click the button on your iPhone headphones, iTunes pauses. Click again, and the music resumes. A double-click advances one track, and a triple-click moves back a track—just like on the iPhone. What’s more, the headphones’ built-in microphone appears as the input device “Microphone port” in the Sound preference pane.

The keyboard

Both models use the same keyboard, the one that debuted on the MacBook and then made its way to the MacBook Air. If you love it—or hate it—you probably already know. As for me, I find the feel identical to other recent Apple laptops, even though the look is a bit different.

Migration and Target Disk Mode

The new MacBook, like the MacBook Air, lacks a FireWire port entirely. What this means is that the old laptop data-transfer standby known as Target Disk Mode—enabled by holding down the T key upon startup, allowing your laptop’s hard drive to appear as an external hard drive when plugged in to another computer—is gone. And there’s no USB equivalent of Target Disk Mode. What this means is, if you’re using Apple’s Migration Assistant to move your data to the new MacBook, you’ll have to transfer your data over the network from your other computer. (The fastest solution: attach via an Ethernet cable and do it direct at full speed.)

Look out below!

When the original MacBook came out, one of my favorite features was the easy access it provided to its hard drive and RAM, both of which lurked behind a few screws under the laptop’s battery bay. Sadly, the MacBook Pro remained extremely hard to upgrade—until now. These are the most upgradeable Apple laptops yet.

Both models are identical in this respect. On the bottom side of the computer there’s a switch you flip up, which releases a metal door.

Lift it off, and beneath you’ll find a battery and a hard drive.

To remove the battery, just pull up on the plastic tab attached to it and it’ll lift right out. To remove the hard drive, you’ll need a small Phillips screwdriver in order to remove a single screw from a small plastic locking mechanism that sits between the main laptop case and the drive. Then lift the drive out and disconnect it from the drive cable.

Reaching the RAM’s a bit more involved: you need to use that same screwdriver to remove eight screws at the top and bottom of the undershell of the MacBook case. The entire bottom shell lifts off, and you’ll see two RAM slots right above the battery bay, dead center. (The MacBooks both have two SO-DIMM slots for a maximum RAM total of 4GB.)

An important note about the battery: it no longer comes with its own battery-level light. (Which would be tricky, since it’s hidden behind the removable door.) Instead, on the left side of both models there’s a small button that you press to see the capacity of the currently inserted battery. You’ll get a more detailed look than in previous models, too: eight tiny battery lights make up the battery-status display.

Color schemes

It’s worth noting that while the old MacBook line (still kicking around as a $999 low-end MacBook) let you choose between white and black models, with these new MacBooks you can have any color you like, so long as it’s silver. However, in line with the latest iMac models, it’s a definite silver-and-black look, thanks to the keyboard and the solid black glass face of the display. Even the display’s hinge is black, as opposed to the gray found in the Macbook Air.

Out of the box

Not five minutes out of the box and already a software update.

Apple crows about the reduced waste in the packaging of these products, and it’s true. They follow the MacBook Air approach: it’s a tiny box with not a whole lot in it. (Not even any video adapters.) But it’s definitely less wasteful packaging.

Once I got the computers out of the box, I was immediately slapped with a Software Update notice. Between the installation of software on the systems at the factory in China and their arrival in the United States, Apple’s software engineers evidently fixed some bugs. I was immediately prompted with an alert to update to Version 1.2 of the MacBook, MacBook Pro Software Update for “precision aluminum unibody enclosure MacBook and MacBook Pro notebook computers.” Whew!

First impressions

After a few hours with these systems, I have to say that I like them a lot. The new trackpad takes some getting used to, but I think most users will like it. Lovers of matte displays will be angry, though that anger might be mitigated by third-party anti-glare overlays. And the displays themselves are bright and beautiful, which is a good thing. The new graphics performance of these systems—especially the MacBook, which previously used Intel’s integrated graphics—should be good, though we’ll have to wait for Macworld Lab to weigh in to know for sure.

Thus ends my rapid-fire hands-on look of the MacBook and MacBook Pro. Stay tuned later this week for Macworld Lab’s tests of these systems, followed by complete reviews. And when the new MacBook Air arrives in November, we’ll take that one for a spin as well.

Jason Snell is Macworld’s editorial director. You can follow him on Twitter. Jason thanks the good folks on Twitter for suggesting so many of the questions he answered in this story.

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First Look: MacBook and MacBook Pro

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Creative Uses of Web Conferencing, Part 1

December 20th, 2005 admin Comments off

By Dan Richmond, www.MegaMeeting.com, Copyright, 2005

Web conferencing has so far been used mostly in business-based applications. However when people start to realize that they can overcome all geographical barriers with online conferencing, then some really creative uses of this technology will begin to sprout in all areas of life.

In fact this is already happening and here are a few examples of how conferencing is making what was impossible yesterday, possible today. When Nebraska resident Cindy Holsing found out that her two daughters would be graduating from two different colleges on the same day last spring she became depressed.

“My heart just sank,” Holsing said. “I thought: It is what it is. We can’t do anything about it.” At first she thought that the best way she could “attend” both commencements would be to get video tapes of the ceremonies which she would watch together.However, when she put in a request for a video tape to the Midland Lutheran College, one of the college’s staff tried to find a better solution. He helped the Holsing family set up video web cameras at the two commencements and watch them through an online conferencing set-up that cost less than $100. On graduation day, Mr. and Mrs. Hosing each went to one of the ceremonies and watched the other one on laptops which were logged onto a video conferencing link. Both parents and both girls were satisfied.

Attending a Wedding From Afar

A similar dilemma was faced by an ailing mother in Pittsburgh whose daughter was getting married in Florida. Monica Fournier, a cousin of the bride said, “When I realized that my cousin’s mom in Pittsburgh, who is awaiting a lung transplant, could not attend her daughter’s wedding in Florida I began to search for solutions.”
“I had heard about video conferencing on the Internet, but had never tried it and had no idea if it could work for this occasion. It was a real stab in the dark!” Monica added. On the wedding day, both the wedding ceremony and the video conference were successful and “my cousin was thrilled her mom could participate in her special day from hundreds of miles away,” concluded Monica.

These are just two examples of how video conferencing can allow people to be in two places at the same time and to take part in important family events regardless of any obstacles.

As web and video conferencing become more popular, there will be lots more stories of this type. In the next article I will look at more ways how online conferencing is about to transform communications both at home and in the business place.

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Creative Uses of Web Conferencing, Part 1

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